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DSonalar's team

7

66 kills · 5 players

de_mirage · 31 min

20 rounds · 2026-05-25

North America 5V5 Queue

Winner · chudly1's team

13

81 kills · 5 players

Top fragger

NatonBomb

23 kills

Top impact

NatonBomb

115 ADR

Util damage

--CNR--

156 HP

Weak spots this match

vs lifetime baseline
  • PressureJr66

    HS % 39% (avg 50%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

DSonalar's team

3 · 4

DSonalar

L102

18/15/5 · 2045 dmg

ADR

102

HS%

72

K/D

1.20

Entry 3/0Multi 1Util 59AWP 2Pistol 4
HS % +29%ADR +21%

PressureJr66

L42

18/15/2 · 1581 dmg

ADR

79

HS%

39

K/D

1.20

Entry 2/0Multi 2Util 129AWP 2Pistol 2
HS % -22%K/D +30%ADR +20%

jjw

L81

16/18/3 · 1855 dmg

ADR

93

HS%

69

K/D

0.89

Entry 3/0Util 124AWP 1Pistol 3

tyler6247

L52

11/15/2 · 1422 dmg

ADR

71

HS%

36

K/D

0.73

Entry 1/0Util 132Pistol 3

1-1111

L9

3/18/5 · 579 dmg

ADR

29

HS%

33

K/D

0.17

Util 101AWP 2Pistol 1

chudly1's team

9 · 4

NatonBomb

L84

23/11/3 · 2303 dmg

ADR

115

HS%

52

K/D

2.09

Entry 5/0Multi 3Util 23AWP 6Pistol 6

chudly1

L93

20/12/1 · 1605 dmg

ADR

80

HS%

45

K/D

1.67

Entry 1/0Multi 2Util 77AWP 1Pistol 3

NoShower2026

L73

15/13/5 · 1775 dmg

ADR

89

HS%

40

K/D

1.15

Entry 2/0Util 121Pistol 1

--CNR--

L83

12/17/10 · 1608 dmg

ADR

80

HS%

50

K/D

0.71

Entry 3/0Util 156Pistol 1

Wangq2

11/14/5 · 1097 dmg

ADR

55

HS%

64

K/D

0.79

Util 40Pistol 2

Half-by-half

First half

3 · 9

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.