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Winner · avvi666's team

13

78 kills · 5 players

de_mirage · 24 min

18 rounds · 2026-06-02

Europe 5v5 Queue

67-322's team

5

49 kills · 5 players

Top fragger

avvi666

22 kills

Top impact

avvi666

130 ADR

Util damage

eblanoid555

131 HP

Weak spots this match

vs lifetime baseline
  • 1SAriii

    K/D 0.12 (avg 1.10)

    -89%
  • 1SAriii

    ADR 21 (avg 88)

    -76%
  • avvi666

    HS % 27% (avg 41%)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

avvi666's team

9 · 4

avvi666

L105

22/10/5 · 2331 dmg

ADR

130

HS%

27

K/D

2.20

Entry 6/0Multi 3AWP 14Pistol 2
HS % -34%K/D +102%ADR +63%

eblanoid555

L102

20/9/1 · 1925 dmg

ADR

107

HS%

45

K/D

2.22

Multi 2Util 131AWP 2Pistol 1

-Intuit1on

L103

13/8/3 · 1442 dmg

ADR

80

HS%

69

K/D

1.62

Entry 2/0Multi 1Util 55Pistol 4
K/D +46%HS % +28%

mal1sh1k

L101

12/14/5 · 1390 dmg

ADR

77

HS%

67

K/D

0.86

Entry 3/0Util 57Pistol 1

aufina

L102

11/8/3 · 1035 dmg

ADR

58

HS%

36

K/D

1.38

Entry 1/0Util 77

67-322's team

3 · 2

potential_4k

L102

17/14/2 · 1876 dmg

ADR

104

HS%

41

K/D

1.21

Entry 4/0Multi 2Util 28AWP 5Pistol 4

67-322

L101

12/15/2 · 1447 dmg

ADR

80

HS%

75

K/D

0.80

Entry 1/0Multi 1Util 18Pistol 5

rykola

L102

11/15/2 · 1116 dmg

ADR

62

HS%

64

K/D

0.73

Multi 1Util 24AWP 1Pistol 3

d0pe666

L10

7/17/3 · 1137 dmg

ADR

63

HS%

71

K/D

0.41

Pistol 1

1SAriii

L10

2/17/3 · 377 dmg

ADR

21

HS%

50

K/D

0.12

Entry 1/0Util 41
K/D -89%ADR -76%

Half-by-half

First half

9 · 3

Second half

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.