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Winner · KUWALDA15AVG's team

13

85 kills · 5 players

de_dust2 · 47 min

24 rounds · 2026-05-29

Europe 5v5 Queue

Flow19's team

11

75 kills · 5 players

Top fragger

sprazdnikom

25 kills

Top impact

Sw3AZYd

110 ADR

Util damage

maskinn

193 HP

Weak spots this match

vs lifetime baseline
  • KUWALDA15AVG

    K/D 0.59 (avg 1.12)

    -47%
  • plan

    K/D 0.89 (avg 1.20)

    -26%
  • KUWALDA15AVG

    ADR 59 (avg 78)

    -24%
  • plan

    HS % 38% (avg 46%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

KUWALDA15AVG's team

7 · 6

sprazdnikom

L103

25/15/2 · 2157 dmg

ADR

90

HS%

60

K/D

1.67

Entry 5/0Multi 2Util 73Pistol 3

maskinn

L103

18/14/7 · 2006 dmg

ADR

84

HS%

44

K/D

1.29

Entry 4/0Util 193AWP 12Pistol 3

dimqa2h

L103

18/14/3 · 2077 dmg

ADR

87

HS%

67

K/D

1.29

Entry 2/0Util 190Pistol 2

JohnnyOwrel

L102

14/17/8 · 1542 dmg

ADR

64

HS%

64

K/D

0.82

Entry 4/0Util 133Pistol 1

KUWALDA15AVG

L102

10/17/9 · 1423 dmg

ADR

59

HS%

50

K/D

0.59

Util 70Pistol 1
K/D -47%ADR -24%

Flow19's team

5 · 6

Sw3AZYd

L105

24/15/4 · 2643 dmg

ADR

110

HS%

29

K/D

1.60

Entry 2/0Util 122AWP 1Pistol 3

plan

L101

16/18/2 · 1757 dmg

ADR

73

HS%

38

K/D

0.89

Entry 6/0Multi 1Util 58AWP 8Pistol 2
K/D -26%HS % -17%

5HPL5

L10

13/19/2 · 1219 dmg

ADR

51

HS%

38

K/D

0.68

Util 86

Flow19

L103

11/17/8 · 1239 dmg

ADR

52

HS%

64

K/D

0.65

Util 39Pistol 1

ruk4ton

L102

11/16/4 · 1342 dmg

ADR

56

HS%

55

K/D

0.69

Entry 1/0Util 43Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.