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kebzaru's team

0

98 kills · 5 players

de_ancient · 50 min

1 rounds · 2024-09-07

COMPETITIVE 5v5

Winner · _shalun_89's team

1

102 kills · 5 players

Top fragger

_shalun_89

31 kills

Top impact

R0N1Nq

103 ADR

Util damage

R0N1Nq

312 HP

Weak spots this match

vs lifetime baseline
  • Girfan0w

    K/D 0.35 (avg 0.78)

    -55%
  • Girfan0w

    ADR 47 (avg 67)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kebzaru's team

3 · 9

kebzaru

L54

27/14/7 · 2768 dmg

ADR

99

HS%

22

K/D

1.93

Entry 4/0Util 144AWP 17Pistol 4

bob_exe

L53

26/20/4 · 2809 dmg

ADR

100

HS%

27

K/D

1.30

Entry 3/0Multi 2Util 223AWP 8Pistol 2

sivi_

L52

20/25/8 · 2345 dmg

ADR

84

HS%

55

K/D

0.80

Entry 6/0Multi 2Util 24AWP 2Pistol 5

ZZZeRRRoooiQ

L62

16/21/10 · 1939 dmg

ADR

69

HS%

56

K/D

0.76

Entry 1/0Util 99Pistol 1

Jamshidriz

L41

9/23/5 · 960 dmg

ADR

34

HS%

0

K/D

0.39

Util 70Pistol 1

_shalun_89's team

9 · 3 · OT 4

_shalun_89

L54

31/23/3 · 2707 dmg

ADR

97

HS%

32

K/D

1.35

Entry 4/0Multi 3Util 10AWP 6Pistol 9

laspo

L44

24/18/2 · 2208 dmg

ADR

79

HS%

58

K/D

1.33

Entry 1/0Multi 3Util 204Pistol 6
K/D +48%ADR +11%

R0N1Nq

L74

22/19/10 · 2885 dmg

ADR

103

HS%

64

K/D

1.16

Entry 2/0Multi 1Util 312Pistol 4

Mqrkusha

L43

18/18/8 · 2021 dmg

ADR

72

HS%

28

K/D

1.00

Entry 4/0Util 130AWP 6Pistol 5

Girfan0w

L41

7/20/7 · 1309 dmg

ADR

47

HS%

43

K/D

0.35

Entry 3/0Util 143Pistol 1
K/D -55%ADR -30%HS % +16%

Half-by-half

First half

3 · 9

Second half

9 · 3

Overtime

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.