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Winner · varez1j0's team

13

82 kills · 5 players

de_cache · 40 min

22 rounds · 2026-05-30

Europe 5v5 Queue

C0iNNN's team

9

74 kills · 5 players

Top fragger

varez1j0

23 kills

Top impact

tadzik11

106 ADR

Util damage

YoungAVE

356 HP

Weak spots this match

vs lifetime baseline
  • Beduin_

    K/D 0.44 (avg 0.82)

    -46%
  • Beduin_

    ADR 40 (avg 65)

    -39%
  • varez1j0

    HS % 39% (avg 49%)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

varez1j0's team

5 · 8

varez1j0

L83

23/15/3 · 2025 dmg

ADR

92

HS%

39

K/D

1.53

Entry 3/0Multi 2Util 27Pistol 5
HS % -20%K/D +38%ADR +9%

tadzik11

L105

20/14/6 · 2338 dmg

ADR

106

HS%

35

K/D

1.43

Entry 2/0Multi 1Util 72Pistol 2

YoungAVE

L104

20/15/3 · 1949 dmg

ADR

89

HS%

40

K/D

1.33

Entry 6/0Multi 2Util 356AWP 9Pistol 4

Emekk_

L101

12/14/5 · 1478 dmg

ADR

67

HS%

42

K/D

0.86

Entry 2/0Multi 1Util 8AWP 3Pistol 2

Beduin_

L6

7/16/3 · 877 dmg

ADR

40

HS%

57

K/D

0.44

Util 2Pistol 2
K/D -46%ADR -39%HS % +36%

C0iNNN's team

7 · 2

EhN1

L92

22/15/2 · 2064 dmg

ADR

94

HS%

36

K/D

1.47

Entry 2/0Multi 4Util 28AWP 2Pistol 1

mate4u

L81

15/17/3 · 1485 dmg

ADR

68

HS%

73

K/D

0.88

Entry 2/0Util 77Pistol 4

JFD

L92

15/19/6 · 2024 dmg

ADR

92

HS%

80

K/D

0.79

Entry 4/0Multi 1Util 117Pistol 3

tony105

2

13/16/2 · 1601 dmg

ADR

73

HS%

77

K/D

0.81

Util 23AWP 1Pistol 3

C0iNNN

L102

9/16/5 · 997 dmg

ADR

45

HS%

56

K/D

0.56

Entry 1/0Multi 1Util 160AWP 3Pistol 4

Half-by-half

First half

5 · 7

Second half

8 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.