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-shifty's team

9

75 kills · 5 players

de_mirage · 37 min

22 rounds · 2026-05-20

Oceania 5v5 Queue

Winner · kel--'s team

13

87 kills · 5 players

Top fragger

BROJVHS

27 kills

Top impact

BROJVHS

129 ADR

Util damage

-shifty

125 HP

Weak spots this match

vs lifetime baseline
  • -shifty

    HS % 14% (avg 40%)

    -65%
  • -shifty

    ADR 53 (avg 76)

    -30%
  • -shifty

    K/D 0.82 (avg 1.13)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-shifty's team

7 · 2

smileforme

L105

22/18/10 · 2527 dmg

ADR

115

HS%

55

K/D

1.22

Entry 2/0Multi 3Util 53AWP 2Pistol 7
ADR +37%

Jombo

L10

16/19/5 · 1627 dmg

ADR

74

HS%

50

K/D

0.84

Entry 3/0Util 116Pistol 4

-shifty

L102

14/17/2 · 1165 dmg

ADR

53

HS%

14

K/D

0.82

Entry 3/0Multi 1Util 125AWP 6Pistol 2
HS % -65%ADR -30%

37_

L102

13/16/5 · 1379 dmg

ADR

63

HS%

31

K/D

0.81

Entry 1/0Util 36AWP 3Pistol 3

JAMKINDAR

L10

10/17/4 · 1276 dmg

ADR

58

HS%

40

K/D

0.59

Entry 3/0Util 83Pistol 3

kel--'s team

5 · 8

BROJVHS

L102

27/15/5 · 2844 dmg

ADR

129

HS%

48

K/D

1.80

Entry 4/0Multi 3Util 64Pistol 4

kurvaa

L105

24/12/5 · 2349 dmg

ADR

107

HS%

33

K/D

2.00

Entry 3/0Multi 3Util 58AWP 16Pistol 5

kel--

L102

17/16/5 · 1836 dmg

ADR

84

HS%

35

K/D

1.06

Entry 2/0Multi 2Util 47AWP 8Pistol 2

BALL_RUNNER

L102

12/17/5 · 1534 dmg

ADR

70

HS%

83

K/D

0.71

Entry 1/0Util 87Pistol 2

camriel

L102

7/15/3 · 752 dmg

ADR

34

HS%

43

K/D

0.47

Util 118

Half-by-half

First half

7 · 5

Second half

2 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.