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Winner · _krazy8's team

13

84 kills · 5 players

de_dust2 · 31 min

20 rounds · 2026-03-12

South America 5V5 Queue

mandraKeCL's team

7

58 kills · 5 players

Top fragger

GodCapper

31 kills

Top impact

GodCapper

146 ADR

Util damage

MrBortoli

170 HP

Weak spots this match

vs lifetime baseline
  • Legadrix

    K/D 0.67 (avg 0.96)

    -30%
  • Legadrix

    ADR 63 (avg 80)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_krazy8's team

6 · 7

GodCapper

L106

31/11/5 · 2921 dmg

ADR

146

HS%

39

K/D

2.82

Entry 5/0Multi 4Util 72AWP 11Pistol 5

_krazy8

L72

21/10/5 · 2113 dmg

ADR

106

HS%

52

K/D

2.10

Entry 4/0Multi 1Util 123Pistol 2
K/D +87%ADR +34%

MrBortoli

L42

14/11/7 · 1698 dmg

ADR

85

HS%

57

K/D

1.27

Entry 1/0Multi 1Util 170Pistol 3

Legadrix

L62

10/15/8 · 1265 dmg

ADR

63

HS%

50

K/D

0.67

Entry 3/0Util 107Pistol 1
K/D -30%ADR -21%HS % +19%

Xsica-sicaX

L41

8/11/7 · 942 dmg

ADR

47

HS%

50

K/D

0.73

Entry 1/0Multi 1Util 56Pistol 4

mandraKeCL's team

6 · 1

mosfed_

L91

15/18/7 · 2103 dmg

ADR

105

HS%

53

K/D

0.83

Entry 2/0Multi 1Util 43Pistol 5

p1penho

L42

14/14/2 · 1276 dmg

ADR

64

HS%

43

K/D

1.00

Entry 1/0Multi 1Util 124

Firealism

L61

13/17/2 · 1436 dmg

ADR

72

HS%

46

K/D

0.76

Pistol 5

mandraKeCL

L63

12/16/1 · 1044 dmg

ADR

52

HS%

58

K/D

0.75

Entry 1/0Multi 2Util 67AWP 5Pistol 1

ChorilanceR

L5

4/19/4 · 787 dmg

ADR

39

HS%

75

K/D

0.21

Entry 2/0Util 85Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.