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Winner · DefiantGoyim's team

13

78 kills · 5 players

de_inferno · 32 min

20 rounds · 2026-06-09

North America 5V5 Queue

Cakenomnom's team

7

63 kills · 5 players

Top fragger

vertigo420

24 kills

Top impact

vertigo420

123 ADR

Util damage

Boysless

364 HP

Weak spots this match

vs lifetime baseline
  • Amer1c0s

    K/D 0.75 (avg 1.11)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

DefiantGoyim's team

7 · 6

vertigo420

L55

24/10/6 · 2469 dmg

ADR

123

HS%

75

K/D

2.40

Entry 3/0Multi 4Util 182AWP 1Pistol 6

Boysless

L31

17/11/6 · 2015 dmg

ADR

101

HS%

47

K/D

1.55

Entry 3/0Multi 1Util 364AWP 1Pistol 3

Kimpintia0_

L42

16/16/2 · 1726 dmg

ADR

86

HS%

75

K/D

1.00

Entry 3/0Multi 1Util 98Pistol 1

preachgatti

L33

14/12/4 · 1495 dmg

ADR

75

HS%

50

K/D

1.17

Entry 1/0Multi 1Util 25Pistol 3

DefiantGoyim

L12

7/15/7 · 893 dmg

ADR

45

HS%

14

K/D

0.47

Entry 2/0Util 141Pistol 1

Cakenomnom's team

5 · 2

Cakenomnom

L41

17/17/6 · 1969 dmg

ADR

98

HS%

59

K/D

1.00

Entry 3/0Multi 1Util 3Pistol 1

Void797

L33

16/16/4 · 1845 dmg

ADR

92

HS%

50

K/D

1.00

Entry 1/0Multi 1Util 12Pistol 2

Bubbaj12

L2

15/15/4 · 1662 dmg

ADR

83

HS%

33

K/D

1.00

Entry 2/0Util 207

Amer1c0s

L43

12/16/2 · 1529 dmg

ADR

76

HS%

67

K/D

0.75

Multi 2Pistol 1
K/D -32%

imtoofast1

3/15/3 · 548 dmg

ADR

27

HS%

100

K/D

0.20

Entry 2/0Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.