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Winner · toni-awoc's team

13

79 kills · 5 players

de_nuke · 36 min

21 rounds · 2026-05-19

South America 5V5 Queue

wutangfran's team

8

66 kills · 5 players

Top fragger

vioxxed1

21 kills

Top impact

toni-awoc

105 ADR

Util damage

vioxxed1

330 HP

Weak spots this match

vs lifetime baseline
  • Aguuh

    K/D 0.86 (avg 1.17)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

toni-awoc's team

5 · 8

vioxxed1

L75

21/12/4 · 2095 dmg

ADR

100

HS%

38

K/D

1.75

Entry 1/0Multi 2Util 330AWP 8Pistol 3

toni-awoc

L93

19/14/6 · 2205 dmg

ADR

105

HS%

63

K/D

1.36

Entry 4/0Multi 1Util 175Pistol 5
HS % +17%ADR +16%

emaZ_Z

L54

18/13/5 · 1848 dmg

ADR

88

HS%

56

K/D

1.38

Entry 1/0Multi 2Util 57AWP 1Pistol 4

Aguuh

L8

12/14/4 · 1419 dmg

ADR

68

HS%

50

K/D

0.86

Entry 2/0Util 159
K/D -26%ADR -13%

Aquerocho

L41

9/14/5 · 1131 dmg

ADR

54

HS%

22

K/D

0.64

Entry 1/0Util 115Pistol 1

wutangfran's team

7 · 1

Pramjed

L81

16/16/1 · 1600 dmg

ADR

76

HS%

56

K/D

1.00

Entry 3/0Multi 1Util 50Pistol 7

wutangfran

L62

15/14/5 · 1637 dmg

ADR

78

HS%

53

K/D

1.07

Entry 1/0Util 31Pistol 3

Frankiebot

L62

15/15/8 · 1774 dmg

ADR

85

HS%

47

K/D

1.00

Entry 3/0Util 151Pistol 1

Kreutzer

L52

11/17/4 · 1082 dmg

ADR

52

HS%

36

K/D

0.65

Entry 4/0Util 233AWP 4Pistol 3

JuliFajar

L71

9/17/4 · 1138 dmg

ADR

54

HS%

44

K/D

0.53

Entry 1/0Util 59

Half-by-half

First half

5 · 7

Second half

8 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.