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Winner · Ta1l3r's team

13

92 kills · 5 players

de_ancient · 38 min

23 rounds · 2026-06-07

Europe 5v5 Queue

D1fFICULT10's team

10

84 kills · 5 players

Top fragger

Ta1l3r

26 kills

Top impact

Ta1l3r

113 ADR

Util damage

Flippy15

219 HP

Weak spots this match

vs lifetime baseline
  • amae999

    K/D 0.81 (avg 1.13)

    -28%
  • amae999

    ADR 58 (avg 79)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Ta1l3r's team

7 · 6

Ta1l3r

L105

26/16/4 · 2607 dmg

ADR

113

HS%

58

K/D

1.62

Entry 2/0Multi 2Util 192AWP 1Pistol 6
ADR +36%K/D +33%

rxx11

L104

25/16/5 · 2513 dmg

ADR

109

HS%

60

K/D

1.56

Entry 2/0Multi 5Util 64Pistol 4

dakuyo

L102

19/18/7 · 2162 dmg

ADR

94

HS%

53

K/D

1.06

Entry 4/0Multi 2Util 52Pistol 4

amae999

L102

13/16/2 · 1334 dmg

ADR

58

HS%

54

K/D

0.81

Util 30Pistol 1
K/D -28%ADR -27%

Aradon_

L10

9/19/2 · 1234 dmg

ADR

54

HS%

33

K/D

0.47

Entry 1/0Util 84AWP 1Pistol 4

D1fFICULT10's team

5 · 5

mukss1

L103

21/19/2 · 1915 dmg

ADR

83

HS%

67

K/D

1.11

Entry 2/0Multi 2Util 11Pistol 7

D1fFICULT10

L103

19/20/2 · 2211 dmg

ADR

96

HS%

32

K/D

0.95

Entry 8/0Util 137AWP 12Pistol 1

hookzera

L101

19/16/4 · 2138 dmg

ADR

93

HS%

63

K/D

1.19

Entry 3/0Multi 1Util 203Pistol 5

ispanecxxx

L102

13/17/4 · 1268 dmg

ADR

55

HS%

69

K/D

0.76

Multi 1Util 186Pistol 4

Flippy15

L101

12/20/7 · 1857 dmg

ADR

81

HS%

58

K/D

0.60

Entry 1/0Util 219Pistol 6

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.