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Adjusx1's team

8

66 kills · 5 players

de_mirage · 37 min

21 rounds · 2026-06-01

Europe 5v5 Queue

Winner · -_-Lokito-_-'s team

13

81 kills · 5 players

Top fragger

lokhmatoff

20 kills

Top impact

lokhmatoff

113 ADR

Util damage

lokhmatoff

231 HP

Weak spots this match

vs lifetime baseline
  • Revil--

    ADR 67 (avg 92)

    -27%
  • Revil--

    K/D 0.93 (avg 1.20)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Adjusx1's team

6 · 2

Xerkes2609

L63

16/18/3 · 1764 dmg

ADR

84

HS%

38

K/D

0.89

Entry 2/0Multi 1Util 54AWP 3Pistol 1

Adjusx1

L72

15/17/4 · 1521 dmg

ADR

72

HS%

7

K/D

0.88

Entry 4/0Multi 2Util 50AWP 7Pistol 2

Revil--

L7

13/14/2 · 1410 dmg

ADR

67

HS%

46

K/D

0.93

Entry 4/0Util 26Pistol 1
ADR -27%K/D -22%HS % +28%

rest0_

L7

12/14/7 · 1369 dmg

ADR

65

HS%

58

K/D

0.86

Util 100Pistol 1

777GUKA777

L63

10/18/6 · 1518 dmg

ADR

72

HS%

30

K/D

0.56

Util 199AWP 2Pistol 1

-_-Lokito-_-'s team

6 · 7

lokhmatoff

L72

20/14/7 · 2367 dmg

ADR

113

HS%

60

K/D

1.43

Entry 2/0Multi 1Util 231AWP 1Pistol 5
HS % +36%ADR +34%

WhySoSeriouz

L64

17/14/3 · 1535 dmg

ADR

73

HS%

35

K/D

1.21

Entry 5/0Multi 1Util 5AWP 10Pistol 2

-_-Lokito-_-

L73

16/15/5 · 1744 dmg

ADR

83

HS%

31

K/D

1.07

Entry 3/0Multi 2AWP 2Pistol 1

hyperoats

L62

16/12/4 · 1714 dmg

ADR

82

HS%

44

K/D

1.33

Multi 1Util 22AWP 8Pistol 3

MehdiAndCo

L62

12/14/5 · 1444 dmg

ADR

69

HS%

67

K/D

0.86

Entry 1/0Multi 1Util 26Pistol 1

Half-by-half

First half

6 · 6

Second half

2 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.