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Winner · God3k's team

1

89 kills · 5 players

de_ancient · 34 min

1 rounds · 2024-05-09

COMPETITIVE 5V5

Aixright_'s team

0

70 kills · 5 players

Top fragger

jblumz

21 kills

Top impact

jblumz

0 ADR

Util damage

jblumz

0 HP

Weak spots this match

vs lifetime baseline
  • jblumz

    ADR 0 (avg 73)

    -100%
  • God3k

    ADR 0 (avg 74)

    -100%
  • mor0s_

    ADR 0 (avg 80)

    -100%
  • caleb9

    ADR 0 (avg 80)

    -100%
  • emothug

    ADR 0 (avg 83)

    -100%
  • -1yh-

    ADR 0 (avg 74)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

God3k's team

8 · 5

jblumz

L103

21/12/2 · 0 dmg

ADR

0

HS%

38

K/D

1.75

Multi 2
ADR -100%HS % -19%K/D +56%

DDDevin

L103

20/13/6 · 0 dmg

ADR

0

HS%

75

K/D

1.54

Multi 1
K/D +34%HS % +32%

God3k

L103

19/14/5 · 0 dmg

ADR

0

HS%

68

K/D

1.36

Multi 2
ADR -100%HS % +48%K/D +28%

mor0s_

L102

16/16/8 · 0 dmg

ADR

0

HS%

50

K/D

1.00

Multi 2
ADR -100%

caleb9

L102

13/15/7 · 0 dmg

ADR

0

HS%

38

K/D

0.87

ADR -100%K/D -27%

Aixright_'s team

4 · 6

emothug

L106

21/18/5 · 0 dmg

ADR

0

HS%

38

K/D

1.17

Multi 3
ADR -100%K/D +9%

-1yh-

L102

19/19/11 · 0 dmg

ADR

0

HS%

58

K/D

1.00

Multi 2
ADR -100%K/D -12%HS % +21%

Aixright_

L101

14/18/3 · 0 dmg

ADR

0

HS%

64

K/D

0.78

Multi 1
ADR -100%K/D -34%HS % +42%

whyloh

L10

10/19/4 · 0 dmg

ADR

0

HS%

50

K/D

0.53

K/D -55%HS % +25%

fortnitedabr

L101

6/15/5 · 0 dmg

ADR

0

HS%

50

K/D

0.40

ADR -100%K/D -63%

Half-by-half

First half

8 · 4

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.