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Winner · -denVerius's team

13

71 kills · 5 players

de_nuke · 25 min

16 rounds · 2026-05-23

Europe 5v5 Queue

DocMethan's team

3

42 kills · 5 players

Top fragger

esky

23 kills

Top impact

esky

150 ADR

Util damage

NathF

149 HP

Weak spots this match

vs lifetime baseline
  • NathF

    K/D 0.33 (avg 1.07)

    -69%
  • NathF

    HS % 40% (avg 49%)

    -18%
  • Tondash

    HS % 36% (avg 44%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-denVerius's team

11 · 2

esky

L104

23/9/5 · 2397 dmg

ADR

150

HS%

61

K/D

2.56

Entry 3/0Multi 2Util 144AWP 2Pistol 4

MrDonks

L93

15/5/1 · 1098 dmg

ADR

69

HS%

47

K/D

3.00

Multi 1Util 30Pistol 2

-denVerius

L81

11/10/5 · 1395 dmg

ADR

87

HS%

36

K/D

1.10

Entry 2/0Pistol 2
ADR +24%K/D +16%

Camelko

L93

11/10/5 · 1206 dmg

ADR

75

HS%

55

K/D

1.10

Entry 4/0Util 18Pistol 1
HS % +22%

Tondash

L72

11/9/5 · 1255 dmg

ADR

78

HS%

36

K/D

1.22

Entry 1/0Util 13Pistol 1
HS % -18%K/D +26%ADR +8%

DocMethan's team

1 · 2

se1juro666

L101

20/14/1 · 1530 dmg

ADR

96

HS%

35

K/D

1.43

Entry 2/0Multi 1Util 110AWP 2Pistol 3

snxxpy

L91

7/14/3 · 1139 dmg

ADR

71

HS%

57

K/D

0.50

Entry 1/0Multi 1Util 28AWP 1Pistol 4

NathF

L9

5/15/4 · 1212 dmg

ADR

76

HS%

40

K/D

0.33

Entry 1/0Util 149Pistol 1
K/D -69%HS % -18%

DocMethan

L91

5/14/4 · 855 dmg

ADR

53

HS%

80

K/D

0.36

Util 34Pistol 3

FH_3k

L10

5/15/1 · 630 dmg

ADR

39

HS%

80

K/D

0.33

Entry 2/0Util 61Pistol 2

Half-by-half

First half

11 · 1

Second half

2 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.