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Winner · gl1stq's team

13

80 kills · 5 players

de_ancient · 35 min

21 rounds · 2026-05-28

Europe 5v5 Queue

auratoshi-'s team

8

71 kills · 5 players

Top fragger

-cyaniDe

23 kills

Top impact

D1REKTORS

111 ADR

Util damage

D1REKTORS

174 HP

Weak spots this match

vs lifetime baseline
  • aketsah

    K/D 0.53 (avg 1.18)

    -55%
  • aketsah

    ADR 67 (avg 88)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

gl1stq's team

7 · 6

gl1stq

L103

21/10/1 · 1970 dmg

ADR

94

HS%

48

K/D

2.10

Entry 3/0Multi 2AWP 9Pistol 3

D1REKTORS

L105

21/17/6 · 2333 dmg

ADR

111

HS%

62

K/D

1.24

Entry 1/0Multi 4Util 174Pistol 11

armynyusss

L103

17/14/3 · 1880 dmg

ADR

90

HS%

71

K/D

1.21

Entry 3/0Multi 1Util 40Pistol 8

sp1xty

L101

15/16/3 · 1531 dmg

ADR

73

HS%

60

K/D

0.94

Multi 2Util 69

w1red

L101

6/17/5 · 787 dmg

ADR

38

HS%

50

K/D

0.35

Entry 2/0Util 6Pistol 1

auratoshi-'s team

5 · 3

-cyaniDe

L103

23/15/5 · 2206 dmg

ADR

105

HS%

57

K/D

1.53

Entry 3/0Multi 1Util 12Pistol 2

auratoshi-

L10

15/14/2 · 1507 dmg

ADR

72

HS%

47

K/D

1.07

Entry 3/0Multi 1Util 82AWP 4Pistol 4

krvn

L102

15/16/6 · 1824 dmg

ADR

87

HS%

60

K/D

0.94

Entry 2/0Multi 1Util 57Pistol 3

aketsah

L102

10/19/3 · 1404 dmg

ADR

67

HS%

80

K/D

0.53

Entry 1/0Util 56Pistol 3
K/D -55%ADR -24%HS % +33%

Frederiksen

L101

8/17/3 · 946 dmg

ADR

45

HS%

38

K/D

0.47

Entry 3/0Util 137AWP 1Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.