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sydrax3's team

6

67 kills · 5 players

de_inferno · 33 min

19 rounds · 2026-06-13

Europe 5v5 Queue

Winner · Haram_Herren's team

13

74 kills · 5 players

Top fragger

KeGaNnn

20 kills

Top impact

cockhardt

125 ADR

Util damage

_RobiK

248 HP

Weak spots this match

vs lifetime baseline
  • _RobiK

    HS % 10% (avg 40%)

    -75%
  • _RobiK

    K/D 0.67 (avg 1.03)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sydrax3's team

3 · 3

KeGaNnn

L64

20/12/0 · 1758 dmg

ADR

93

HS%

25

K/D

1.67

Entry 9/0Multi 3AWP 5Pistol 2

sydrax3

L61

15/17/6 · 1652 dmg

ADR

87

HS%

73

K/D

0.88

Entry 1/0Multi 2Util 97Pistol 1

Nytrohoz

L5

11/14/3 · 1433 dmg

ADR

75

HS%

36

K/D

0.79

Util 100Pistol 3

19Kael23

L6

11/16/6 · 1474 dmg

ADR

78

HS%

55

K/D

0.69

Entry 1/0Util 42Pistol 1

_RobiK

L61

10/15/9 · 1368 dmg

ADR

72

HS%

10

K/D

0.67

Multi 1Util 248
HS % -75%K/D -35%

Haram_Herren's team

9 · 4

Haram_Herren

L62

20/13/0 · 1716 dmg

ADR

90

HS%

50

K/D

1.54

Entry 4/0Multi 2Util 51AWP 4Pistol 6

cockhardt

L77

20/12/7 · 2374 dmg

ADR

125

HS%

55

K/D

1.67

Entry 2/0Multi 1Util 181Pistol 3

mezhiros

L5

13/12/7 · 1446 dmg

ADR

76

HS%

62

K/D

1.08

Util 44Pistol 2

Chumbucket13

L43

11/15/3 · 1037 dmg

ADR

55

HS%

27

K/D

0.73

Util 180Pistol 1

bumlicker21

L61

10/18/4 · 1317 dmg

ADR

69

HS%

70

K/D

0.56

Entry 2/0Util 63Pistol 1

Half-by-half

First half

3 · 9

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.