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Winner · Muicello's team

13

90 kills · 5 players

de_nuke · 40 min

23 rounds · 2026-05-28

Europe 5v5 Queue

Mr_Balo's team

10

85 kills · 5 players

Top fragger

QMatatata

27 kills

Top impact

QMatatata

119 ADR

Util damage

FULLLTILTT

166 HP

Weak spots this match

vs lifetime baseline
  • Mr_Balo

    K/D 0.94 (avg 1.22)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Muicello's team

9 · 4

QMatatata

L103

27/13/5 · 2735 dmg

ADR

119

HS%

59

K/D

2.08

Entry 1/0Multi 3Util 37Pistol 3

Dr_Bootyslap

L84

22/18/6 · 2437 dmg

ADR

106

HS%

68

K/D

1.22

Entry 4/0Multi 2Util 44AWP 2Pistol 5
ADR +30%HS % +17%

M1w0len

L83

17/16/5 · 1703 dmg

ADR

74

HS%

71

K/D

1.06

Entry 2/0Multi 3Util 48

Dr_Bootyclap

L81

16/19/5 · 1930 dmg

ADR

84

HS%

44

K/D

0.84

Entry 1/0Util 139Pistol 3

Muicello

L92

8/18/4 · 832 dmg

ADR

36

HS%

25

K/D

0.44

Entry 1/0Util 105Pistol 1

Mr_Balo's team

3 · 7

aaalbari

L72

25/18/3 · 2207 dmg

ADR

96

HS%

52

K/D

1.39

Entry 4/0Multi 1Util 95Pistol 2

FULLLTILTT

L94

17/18/6 · 1944 dmg

ADR

85

HS%

47

K/D

0.94

Entry 5/0Multi 1Util 166Pistol 4

Mr_Balo

L93

16/17/9 · 1994 dmg

ADR

87

HS%

38

K/D

0.94

Entry 4/0Multi 2Util 68AWP 6Pistol 3
K/D -23%

R_homsi

L7

14/20/6 · 1232 dmg

ADR

54

HS%

14

K/D

0.70

Util 64AWP 1Pistol 1

Nourak7744

L91

13/18/6 · 1850 dmg

ADR

80

HS%

100

K/D

0.72

Entry 1/0Util 16Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.