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romanbakin's team

1

29 kills · 5 players

de_cache · 21 min

14 rounds · 2026-05-17

Europe 5v5 Queue

Winner · J4weed's team

13

69 kills · 5 players

Top fragger

B32T

19 kills

Top impact

B32T

121 ADR

Util damage

YaRow

154 HP

Weak spots this match

vs lifetime baseline
  • vzxcswz

    K/D 0.29 (avg 1.30)

    -78%
  • Zuczi

    K/D 0.29 (avg 1.12)

    -74%
  • vzxcswz

    ADR 24 (avg 87)

    -72%
  • Zuczi

    ADR 47 (avg 79)

    -41%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

romanbakin's team

1 · 0

romanbakin

L10

12/14/2 · 1274 dmg

ADR

91

HS%

100

K/D

0.86

Entry 2/0Multi 2Pistol 2

PAR7YBOY

L9

6/13/1 · 1001 dmg

ADR

72

HS%

67

K/D

0.46

Entry 1/0Util 127Pistol 4

vzxcswz

L10

4/14/0 · 337 dmg

ADR

24

HS%

50

K/D

0.29

AWP 1
K/D -78%ADR -72%

Zuczi

L9

4/14/3 · 653 dmg

ADR

47

HS%

75

K/D

0.29

Entry 1/0Util 58Pistol 1
K/D -74%ADR -41%HS % +63%

mr_cofe

L81

3/14/0 · 494 dmg

ADR

35

HS%

67

K/D

0.21

Pistol 1

J4weed's team

11 · 2

B32T

L93

19/7/3 · 1687 dmg

ADR

121

HS%

42

K/D

2.71

Entry 2/0Multi 1Util 84Pistol 1

J4weed

L93

16/4/1 · 1491 dmg

ADR

107

HS%

25

K/D

4.00

Entry 2/0Multi 2Util 128AWP 11Pistol 5

Ukraina

L102

12/10/3 · 1312 dmg

ADR

94

HS%

25

K/D

1.20

Entry 1/0Multi 1Pistol 4

ShermaCS

L92

12/3/4 · 1126 dmg

ADR

80

HS%

25

K/D

4.00

Entry 5/0Multi 1AWP 4Pistol 5

YaRow

L93

10/5/5 · 1284 dmg

ADR

92

HS%

30

K/D

2.00

Util 154Pistol 1

Half-by-half

First half

1 · 11

Second half

0 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.