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Winner · jspec's team

13

74 kills · 5 players

de_ancient · 34 min

22 rounds · 2026-05-08

North America 5V5 Queue

oSeb-'s team

9

68 kills · 5 players

Top fragger

sw1rve

24 kills

Top impact

sw1rve

119 ADR

Util damage

jspec

164 HP

Weak spots this match

vs lifetime baseline
  • kyle2k

    K/D 0.89 (avg 1.05)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

jspec's team

7 · 6

sw1rve

L104

24/11/3 · 2617 dmg

ADR

119

HS%

58

K/D

2.18

Entry 3/0Multi 2Util 44Pistol 2

Drkrai

L103

15/16/4 · 1624 dmg

ADR

74

HS%

53

K/D

0.94

Entry 2/0Multi 1Util 123Pistol 4
K/D -9%

Kelawesome

L103

13/12/6 · 1330 dmg

ADR

61

HS%

69

K/D

1.08

Entry 2/0Multi 2Util 44Pistol 5

jspec

L102

11/15/5 · 1273 dmg

ADR

58

HS%

36

K/D

0.73

Entry 1/0Multi 1Util 164Pistol 1

jzumaki

L101

11/14/5 · 1451 dmg

ADR

66

HS%

64

K/D

0.79

Entry 1/0Multi 1Util 101Pistol 2

oSeb-'s team

5 · 4

bryan

L101

17/14/3 · 1858 dmg

ADR

85

HS%

53

K/D

1.21

Entry 3/0Util 127Pistol 1

kyle2k

L104

16/18/4 · 1726 dmg

ADR

79

HS%

75

K/D

0.89

Entry 5/0Multi 2Util 140
K/D -15%HS % +34%

oSeb-

L101

14/12/4 · 1558 dmg

ADR

71

HS%

64

K/D

1.17

Entry 1/0Multi 2Util 127Pistol 1

1creep

L101

11/15/2 · 1222 dmg

ADR

56

HS%

36

K/D

0.73

Entry 3/0Multi 1Util 35AWP 6Pistol 1

xRusty-

L92

10/15/5 · 1397 dmg

ADR

64

HS%

40

K/D

0.67

Entry 1/0Util 66Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.