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Winner · S1ze_matters's team

13

81 kills · 5 players

de_anubis · 32 min

21 rounds · 2026-05-11

North America 5V5 Queue

OFFWHITETM's team

8

66 kills · 5 players

Top fragger

OFFWHITETM

24 kills

Top impact

OFFWHITETM

104 ADR

Util damage

JuGh34D

302 HP

Weak spots this match

vs lifetime baseline
  • S1ze_matters

    ADR 84 (avg 100)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

S1ze_matters's team

9 · 4

mrpinnapple

L84

21/12/5 · 1863 dmg

ADR

89

HS%

19

K/D

1.75

Entry 1/0Multi 2Util 53Pistol 1

Watchtower47

L22

19/14/4 · 1917 dmg

ADR

91

HS%

42

K/D

1.36

Entry 2/0Util 115Pistol 1
K/D +43%ADR +22%

S1ze_matters

L86

16/13/9 · 1769 dmg

ADR

84

HS%

38

K/D

1.23

Entry 4/0Multi 2Util 131Pistol 1
ADR -16%HS % -12%K/D +12%

Tywil

L4

13/14/13 · 1676 dmg

ADR

80

HS%

31

K/D

0.93

Entry 3/0Util 223Pistol 3

JuGh34D

L71

12/13/8 · 1290 dmg

ADR

61

HS%

25

K/D

0.92

Util 302Pistol 1

OFFWHITETM's team

3 · 5

OFFWHITETM

4

24/14/4 · 2181 dmg

ADR

104

HS%

50

K/D

1.71

Entry 1/0Multi 2Util 100Pistol 4

-glade-

2

15/18/4 · 1716 dmg

ADR

82

HS%

47

K/D

0.83

Entry 4/0Multi 1Util 2Pistol 1

TryAndStopMe

1

10/17/6 · 1576 dmg

ADR

75

HS%

70

K/D

0.59

Entry 4/0Multi 1Util 117Pistol 5

Zer0Pressure

9/16/4 · 954 dmg

ADR

45

HS%

56

K/D

0.56

Entry 1/0Util 20

nana-pyon

1

8/16/5 · 1035 dmg

ADR

49

HS%

50

K/D

0.50

Entry 1/0Util 43Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.