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Winner · Xarxh3ndX's team

13

88 kills · 5 players

de_anubis · 42 min

24 rounds · 2026-05-21

Europe 5v5 Queue

MUZTdb's team

11

82 kills · 5 players

Top fragger

empflixz

27 kills

Top impact

empflixz

106 ADR

Util damage

MUZTdb

305 HP

Weak spots this match

vs lifetime baseline
  • kyyzaa

    HS % 27% (avg 50%)

    -46%
  • kyyzaa

    ADR 44 (avg 76)

    -42%
  • kyyzaa

    K/D 0.85 (avg 1.13)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Xarxh3ndX's team

9 · 4

empflixz

L96

27/13/7 · 2540 dmg

ADR

106

HS%

44

K/D

2.08

Entry 3/0Multi 4Util 76AWP 2Pistol 2

ENGJY666

L92

18/18/4 · 2040 dmg

ADR

85

HS%

44

K/D

1.00

Entry 2/0Util 24Pistol 6
K/D -15%

Karisica

L8

16/15/4 · 1609 dmg

ADR

67

HS%

25

K/D

1.07

Entry 1/0Util 153Pistol 2

lindii00

L92

15/16/8 · 1563 dmg

ADR

65

HS%

47

K/D

0.94

Entry 3/0Multi 1Util 71AWP 1Pistol 2

Xarxh3ndX

L93

12/20/11 · 1965 dmg

ADR

82

HS%

33

K/D

0.60

Entry 4/0Util 131AWP 1Pistol 1

MUZTdb's team

3 · 8

Baran_Peek

L104

21/19/5 · 2162 dmg

ADR

90

HS%

29

K/D

1.11

Entry 3/0Multi 5Util 261

Pre-

L63

18/18/3 · 1946 dmg

ADR

81

HS%

67

K/D

1.00

Entry 3/0Multi 2Util 78Pistol 4

itaszi1337

L71

16/18/6 · 1996 dmg

ADR

83

HS%

56

K/D

0.89

Entry 3/0Util 14Pistol 3

MUZTdb

L102

16/20/8 · 2051 dmg

ADR

86

HS%

50

K/D

0.80

Entry 1/0Util 305AWP 3Pistol 3

kyyzaa

L81

11/13/2 · 1059 dmg

ADR

44

HS%

27

K/D

0.85

Entry 1/0Multi 1Util 38AWP 6Pistol 1
HS % -46%ADR -42%

Half-by-half

First half

9 · 3

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.