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Winner · RonBombSquad's team

13

82 kills · 5 players

de_dust2 · 38 min

23 rounds · 2026-05-31

North America 5V5 Queue

-Dembowy-'s team

10

83 kills · 5 players

Top fragger

Chase_02

32 kills

Top impact

Chase_02

122 ADR

Util damage

matezepam

139 HP

Weak spots this match

vs lifetime baseline
  • HeadshotInge

    HS % 27% (avg 44%)

    -39%
  • RonBombSquad

    K/D 0.61 (avg 0.95)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

RonBombSquad's team

6 · 7

Chase_02

L87

32/18/4 · 2808 dmg

ADR

122

HS%

56

K/D

1.78

Entry 2/0Multi 5Util 124Pistol 2

cartr_fps

L94

20/15/6 · 2417 dmg

ADR

105

HS%

70

K/D

1.33

Entry 2/0Multi 2Util 131AWP 7Pistol 6

matezepam

L82

15/15/4 · 1484 dmg

ADR

65

HS%

40

K/D

1.00

Entry 1/0Multi 1Util 139AWP 2Pistol 5

RonBombSquad

L6

11/18/8 · 1451 dmg

ADR

63

HS%

64

K/D

0.61

Entry 4/0Util 111Pistol 1
K/D -36%ADR -13%HS % +23%

MarinersFan

L5

4/18/7 · 848 dmg

ADR

37

HS%

50

K/D

0.22

Entry 2/0Util 5

-Dembowy-'s team

6 · 4

-Dembowy-

L103

23/17/8 · 2402 dmg

ADR

104

HS%

57

K/D

1.35

Entry 7/0Multi 2Util 82AWP 1Pistol 5

HAPPENEDD-

L85

16/14/6 · 2069 dmg

ADR

90

HS%

56

K/D

1.14

Entry 1/0Multi 1Util 19AWP 1Pistol 2

HeadshotInge

1

15/16/5 · 1407 dmg

ADR

61

HS%

27

K/D

0.94

Entry 1/0Util 64AWP 3Pistol 3
HS % -39%ADR -11%

_Pipex

L81

15/17/7 · 1740 dmg

ADR

76

HS%

87

K/D

0.88

Entry 2/0Util 68Pistol 5

GerardXP

L7

14/18/4 · 1259 dmg

ADR

55

HS%

57

K/D

0.78

Entry 1/0Util 19

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.