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partosik77's team

8

69 kills · 5 players

de_ancient · 34 min

21 rounds · 2026-05-28

Europe 5v5 Queue

Winner · shiguma666's team

13

88 kills · 5 players

Top fragger

Bit0nn

21 kills

Top impact

Bit0nn

112 ADR

Util damage

shiguma666

172 HP

Weak spots this match

vs lifetime baseline
  • partosik77

    K/D 0.61 (avg 1.14)

    -46%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

partosik77's team

5 · 3

Rapha_S

L94

19/16/3 · 1705 dmg

ADR

81

HS%

53

K/D

1.19

Entry 1/0Multi 4Util 18Pistol 4

n1CKY-371

L101

15/15/2 · 1453 dmg

ADR

69

HS%

47

K/D

1.00

Entry 1/0Util 105Pistol 5

arijus666

L101

13/19/3 · 1372 dmg

ADR

65

HS%

77

K/D

0.68

Entry 3/0Multi 1Util 26Pistol 2

partosik77

L101

11/18/10 · 1874 dmg

ADR

89

HS%

55

K/D

0.61

Entry 1/0Util 100Pistol 1
K/D -46%HS % +20%

k1mode

L101

11/20/3 · 1455 dmg

ADR

69

HS%

45

K/D

0.55

Entry 1/0Util 10Pistol 2

shiguma666's team

7 · 6

Bit0nn

L106

21/11/6 · 2360 dmg

ADR

112

HS%

67

K/D

1.91

Entry 3/0Multi 4Util 132AWP 1Pistol 1

has1on

L102

20/15/4 · 1966 dmg

ADR

94

HS%

55

K/D

1.33

Entry 4/0Multi 2Util 21Pistol 2

Pyazdaakaa

L102

20/12/3 · 1607 dmg

ADR

77

HS%

45

K/D

1.67

Entry 3/0Multi 1Util 113AWP 5Pistol 2

shiguma666

L102

14/14/10 · 1656 dmg

ADR

79

HS%

64

K/D

1.00

Entry 2/0Multi 1Util 172Pistol 4

enkule

L101

13/17/8 · 1668 dmg

ADR

79

HS%

38

K/D

0.76

Entry 2/0Multi 1Util 141AWP 2

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.