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-jascha's team

14

110 kills · 5 players

de_cache · 50 min

30 rounds · 2026-05-26

Europe 5v5 Queue

Winner · sajkooo-'s team

16

104 kills · 5 players

Top fragger

RAT_RACER

33 kills

Top impact

RAT_RACER

109 ADR

Util damage

TommyTheGun

223 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-jascha's team

3 · 9 · OT 2

N1mso

L102

26/18/4 · 2934 dmg

ADR

98

HS%

42

K/D

1.44

Entry 4/0Multi 3Util 96AWP 5Pistol 3

-Reey

L105

25/23/4 · 2569 dmg

ADR

86

HS%

44

K/D

1.09

Entry 1/0Multi 3Util 85AWP 3Pistol 4
HS % -10%

-jascha

L104

23/19/5 · 2414 dmg

ADR

81

HS%

48

K/D

1.21

Entry 3/0Multi 3Util 187AWP 2Pistol 3

TommyTheGun

L102

21/21/11 · 2230 dmg

ADR

74

HS%

57

K/D

1.00

Entry 6/0Multi 3Util 223Pistol 4
ADR -9%K/D -8%HS % +27%

LegendDieter

L101

15/23/8 · 1749 dmg

ADR

58

HS%

53

K/D

0.65

Entry 1/0Util 120Pistol 2

sajkooo-'s team

9 · 3 · OT 4

RAT_RACER

L106

33/19/4 · 3256 dmg

ADR

109

HS%

30

K/D

1.74

Entry 3/0Multi 4Util 195AWP 6Pistol 1

sajkooo-

L104

27/25/7 · 2859 dmg

ADR

95

HS%

44

K/D

1.08

Entry 4/0Multi 2Util 13AWP 1Pistol 3

Estarras

L102

17/24/6 · 1952 dmg

ADR

65

HS%

59

K/D

0.71

Entry 3/0Multi 1Util 130Pistol 3

oshima1

L93

16/24/5 · 2061 dmg

ADR

69

HS%

50

K/D

0.67

Entry 4/0Util 84AWP 2Pistol 3

-Techn0-

L101

11/18/5 · 1096 dmg

ADR

37

HS%

45

K/D

0.61

Entry 1/0Util 85AWP 2Pistol 2

Half-by-half

First half

3 · 9

Second half

9 · 3

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.