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Sniger5's team

6

58 kills · 5 players

de_ancient · 32 min

19 rounds · 2026-05-26

Europe 5v5 Queue

Winner · MehuWrld's team

13

80 kills · 5 players

Top fragger

reloo

18 kills

Top impact

Hubb-_-

101 ADR

Util damage

Hubb-_-

136 HP

Weak spots this match

vs lifetime baseline
  • Youngsuprstr

    K/D 0.62 (avg 0.97)

    -36%
  • Youngsuprstr

    HS % 30% (avg 42%)

    -29%
  • Youngsuprstr

    ADR 59 (avg 72)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Sniger5's team

5 · 1

Gurii666

L81

13/14/2 · 1538 dmg

ADR

81

HS%

46

K/D

0.93

Entry 2/0Multi 1Util 72AWP 5Pistol 2

Sniger5

L92

13/16/6 · 1626 dmg

ADR

86

HS%

38

K/D

0.81

Entry 4/0Multi 2Util 3AWP 1Pistol 6

dbogdanovss

L41

12/17/3 · 1102 dmg

ADR

58

HS%

25

K/D

0.71

Entry 2/0Util 79Pistol 4

Youngsuprstr

L61

10/16/3 · 1116 dmg

ADR

59

HS%

30

K/D

0.62

Entry 1/0Multi 1Util 81AWP 1Pistol 2
K/D -36%HS % -29%

wlodi55

1

10/17/3 · 1522 dmg

ADR

80

HS%

50

K/D

0.59

Entry 1/0Util 64Pistol 2

MehuWrld's team

7 · 6

reloo

L104

18/14/5 · 1773 dmg

ADR

93

HS%

39

K/D

1.29

Entry 1/0Multi 1Util 123Pistol 3

Hubb-_-

L72

16/9/8 · 1915 dmg

ADR

101

HS%

38

K/D

1.78

Util 136Pistol 2

Egamro

L72

16/10/1 · 1586 dmg

ADR

84

HS%

31

K/D

1.60

Entry 3/0Multi 3AWP 6Pistol 2

laromis

L93

15/13/3 · 1514 dmg

ADR

80

HS%

53

K/D

1.15

Entry 4/0Multi 1Util 105AWP 2Pistol 1

MehuWrld

2

15/12/7 · 1668 dmg

ADR

88

HS%

53

K/D

1.25

Entry 1/0Multi 1Util 37Pistol 5

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.