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1TaPCaPiM's team

17

129 kills · 5 players

de_mirage · 62 min

36 rounds · 2026-05-29

South America 5V5 Queue

Winner · halfxx123412's team

19

141 kills · 5 players

Top fragger

halfxx123412

45 kills

Top impact

halfxx123412

115 ADR

Util damage

1TaPCaPiM

420 HP

Weak spots this match

vs lifetime baseline
  • nzkrJ_

    K/D 1.00 (avg 1.38)

    -28%
  • nzkrJ_

    HS % 33% (avg 42%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

1TaPCaPiM's team

4 · 8 · OT 5

1TaPCaPiM

L103

34/28/12 · 3850 dmg

ADR

107

HS%

62

K/D

1.21

Entry 2/0Multi 1Util 420Pistol 6

zqL

L104

29/27/2 · 2722 dmg

ADR

76

HS%

66

K/D

1.07

Entry 1/0Multi 2Util 98Pistol 3
HS % +20%

ruso

L104

27/28/5 · 3092 dmg

ADR

86

HS%

52

K/D

0.96

Entry 3/0Multi 2Util 46AWP 1

-yoN

L103

21/30/9 · 2520 dmg

ADR

70

HS%

67

K/D

0.70

Entry 1/0Multi 3Util 239Pistol 3

JOGANDODM

L103

18/28/4 · 2031 dmg

ADR

56

HS%

50

K/D

0.64

Entry 4/0Multi 2Util 4AWP 8Pistol 7

halfxx123412's team

8 · 4 · OT 7

halfxx123412

L109

45/31/5 · 4125 dmg

ADR

115

HS%

49

K/D

1.45

Entry 17/0Multi 7Util 53AWP 29Pistol 7

Mand4ra_

L102

27/28/9 · 3086 dmg

ADR

86

HS%

74

K/D

0.96

Entry 2/0Util 185Pistol 1

Younglaa

L105

26/19/5 · 2786 dmg

ADR

77

HS%

38

K/D

1.37

Entry 1/0Multi 1Util 216Pistol 4

nzkrJ_

L10

24/24/9 · 2763 dmg

ADR

77

HS%

33

K/D

1.00

Entry 4/0Util 157Pistol 2
K/D -28%HS % -21%

Kiwii--

L103

19/28/13 · 2632 dmg

ADR

73

HS%

68

K/D

0.68

Entry 1/0Util 183Pistol 4

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.