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Winner · Sp0tr's team

13

83 kills · 5 players

de_dust2 · 34 min

24 rounds · 2026-05-03

North America 5V5 Queue

-manager's team

11

85 kills · 5 players

Top fragger

Thesoyy

22 kills

Top impact

-manager

96 ADR

Util damage

Thesoyy

160 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Sp0tr's team

5 · 8

Thesoyy

2

22/15/4 · 1994 dmg

ADR

83

HS%

55

K/D

1.47

Entry 5/0Multi 1Util 160AWP 2Pistol 5

Abo____

L65

16/17/6 · 1707 dmg

ADR

71

HS%

44

K/D

0.94

Entry 2/0Util 152Pistol 1

Sp0tr

1

16/19/9 · 1983 dmg

ADR

83

HS%

44

K/D

0.84

Entry 3/0Multi 2Util 79AWP 10

Kenneth_S

L63

15/16/4 · 1594 dmg

ADR

66

HS%

47

K/D

0.94

Multi 1AWP 1Pistol 1

FanFeast

L62

14/18/8 · 2034 dmg

ADR

85

HS%

36

K/D

0.78

Entry 2/0Multi 1Util 137Pistol 1

-manager's team

7 · 4

-unique-

2

19/15/3 · 1808 dmg

ADR

75

HS%

26

K/D

1.27

Entry 2/0Multi 1Util 52AWP 8Pistol 2

ZEus0124

L5

18/17/7 · 1775 dmg

ADR

74

HS%

61

K/D

1.06

Entry 2/0Multi 1Util 122Pistol 1

-manager

L52

17/17/8 · 2312 dmg

ADR

96

HS%

71

K/D

1.00

Entry 2/0Util 105AWP 1Pistol 2

kennyD_

L52

17/18/0 · 1633 dmg

ADR

68

HS%

47

K/D

0.94

Entry 4/0Multi 1Util 1AWP 4Pistol 3

CrzyMof

L75

14/16/8 · 1827 dmg

ADR

76

HS%

71

K/D

0.88

Entry 2/0Util 48AWP 2Pistol 3
HS % +65%

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.