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SGA_Ability's team

10

84 kills · 5 players

de_ancient · 39 min

23 rounds · 2026-06-05

Europe 5v5 Queue

Winner · SkyRisee's team

13

83 kills · 5 players

Top fragger

SGA_Ability

25 kills

Top impact

SGA_Ability

108 ADR

Util damage

Wtykson

334 HP

Weak spots this match

vs lifetime baseline
  • dastCS2

    HS % 26% (avg 44%)

    -41%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SGA_Ability's team

4 · 6

SGA_Ability

L101

25/18/4 · 2482 dmg

ADR

108

HS%

52

K/D

1.39

Entry 5/0Multi 1Util 52Pistol 4

_s3rk_

L102

18/14/7 · 1819 dmg

ADR

79

HS%

39

K/D

1.29

Entry 2/0Multi 1Util 105Pistol 4

KrokiBalboa

L102

16/19/6 · 1643 dmg

ADR

71

HS%

44

K/D

0.84

Entry 2/0Util 90AWP 5Pistol 1

vibecapybara

L103

14/18/5 · 1723 dmg

ADR

75

HS%

64

K/D

0.78

Entry 3/0Util 118Pistol 1

Guitto

L102

11/14/9 · 1473 dmg

ADR

64

HS%

36

K/D

0.79

Entry 1/0Util 177Pistol 2

SkyRisee's team

8 · 5

SkyRisee

L101

19/18/2 · 1960 dmg

ADR

85

HS%

53

K/D

1.06

Entry 3/0Util 31AWP 2Pistol 6

dastCS2

L104

19/19/4 · 1977 dmg

ADR

86

HS%

26

K/D

1.00

Entry 3/0Multi 1Util 51Pistol 4
HS % -41%ADR +8%

--lilpeepfan

L105

18/18/10 · 2188 dmg

ADR

95

HS%

72

K/D

1.00

Entry 1/0Util 177Pistol 4

Wtykson

L101

15/14/7 · 1939 dmg

ADR

84

HS%

47

K/D

1.07

Entry 2/0Util 334Pistol 3

Inzin13rius

L102

12/16/7 · 1319 dmg

ADR

57

HS%

17

K/D

0.75

Entry 1/0Util 95AWP 1Pistol 1

Half-by-half

First half

4 · 8

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.