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Winner · MadeInRed's team

13

79 kills · 5 players

de_ancient · 26 min

18 rounds · 2026-05-31

Europe 5v5 Queue

aCEja20's team

5

59 kills · 5 players

Top fragger

xiELO-

21 kills

Top impact

xiELO-

118 ADR

Util damage

aCEja20

231 HP

Weak spots this match

vs lifetime baseline
  • MAHAR_-

    K/D 0.81 (avg 1.20)

    -32%
  • MAHAR_-

    ADR 71 (avg 89)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MadeInRed's team

8 · 5

xiELO-

L103

21/13/3 · 2115 dmg

ADR

118

HS%

81

K/D

1.62

Entry 4/0Multi 2Util 33Pistol 3

MadeInRed

L104

17/8/9 · 1910 dmg

ADR

106

HS%

65

K/D

2.12

Multi 2Util 87Pistol 3

feIIo

L101

16/13/3 · 1528 dmg

ADR

85

HS%

62

K/D

1.23

Entry 3/0Multi 1Util 48Pistol 4

Frido

L102

15/13/3 · 1632 dmg

ADR

91

HS%

80

K/D

1.15

Entry 1/0Multi 1Util 90Pistol 6

koei

L103

10/12/5 · 1026 dmg

ADR

57

HS%

60

K/D

0.83

Entry 3/0Pistol 1

aCEja20's team

4 · 1

EL-BA3ODA

L104

16/16/3 · 1617 dmg

ADR

90

HS%

62

K/D

1.00

Entry 1/0Multi 2Util 52Pistol 4

MAHAR_-

L101

13/16/2 · 1281 dmg

ADR

71

HS%

85

K/D

0.81

Entry 1/0Multi 1Pistol 2
K/D -32%ADR -20%HS % +52%

aCEja20

L10

12/16/5 · 1635 dmg

ADR

91

HS%

75

K/D

0.75

Entry 4/0Multi 2Util 231Pistol 7

BayteL

L10

9/15/3 · 1064 dmg

ADR

59

HS%

56

K/D

0.60

Util 18Pistol 3

wallahini67

L10

9/16/3 · 1040 dmg

ADR

58

HS%

33

K/D

0.56

Entry 1/0Util 54

Half-by-half

First half

8 · 4

Second half

5 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.