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cruelz3's team

10

81 kills · 5 players

de_ancient · 36 min

23 rounds · 2026-06-04

Europe 5v5 Queue

Winner · terU_'s team

13

90 kills · 5 players

Top fragger

Pole5TAR

28 kills

Top impact

Pole5TAR

125 ADR

Util damage

terU_

149 HP

Weak spots this match

vs lifetime baseline
  • cruelz3

    K/D 0.61 (avg 1.06)

    -42%
  • cruelz3

    HS % 27% (avg 41%)

    -34%
  • cruelz3

    ADR 58 (avg 83)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

cruelz3's team

6 · 4

Pole5TAR

L94

28/18/5 · 2871 dmg

ADR

125

HS%

54

K/D

1.56

Entry 3/0Multi 2Util 12Pistol 4

ColdShadow

L92

16/20/6 · 1985 dmg

ADR

86

HS%

50

K/D

0.80

Entry 3/0Util 17AWP 4Pistol 2

Ridvan001

1

16/18/4 · 1588 dmg

ADR

69

HS%

56

K/D

0.89

Entry 4/0Multi 1Pistol 2
K/D +51%ADR +36%

cruelz3

L72

11/18/7 · 1342 dmg

ADR

58

HS%

27

K/D

0.61

Entry 1/0Util 41Pistol 3
K/D -42%HS % -34%

Quatras

L61

10/17/1 · 1166 dmg

ADR

51

HS%

70

K/D

0.59

Util 52Pistol 1

terU_'s team

6 · 7

ogamev1p

L95

28/17/5 · 2520 dmg

ADR

110

HS%

50

K/D

1.65

Entry 2/0Multi 2Util 62AWP 3Pistol 4

XRob3rcik

L81

20/17/9 · 2341 dmg

ADR

102

HS%

45

K/D

1.18

Entry 3/0Multi 1Util 103Pistol 4

K1koDK

2

16/18/5 · 1960 dmg

ADR

85

HS%

56

K/D

0.89

Entry 4/0Util 80Pistol 6

terU_

L62

13/15/9 · 1694 dmg

ADR

74

HS%

15

K/D

0.87

Entry 1/0Multi 1Util 149Pistol 1

MaLGii

L63

13/15/2 · 1103 dmg

ADR

48

HS%

38

K/D

0.87

Entry 2/0Util 20Pistol 3

Half-by-half

First half

6 · 6

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.