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jnkGOD's team

3

51 kills · 5 players

de_inferno · 32 min

16 rounds · 2026-05-26

Europe 5v5 Queue

Winner · felixsoN's team

13

66 kills · 5 players

Top fragger

CoachEgon

23 kills

Top impact

CoachEgon

127 ADR

Util damage

jnkGOD

119 HP

Weak spots this match

vs lifetime baseline
  • hipnotize

    HS % 25% (avg 47%)

    -47%
  • hipnotize

    K/D 0.62 (avg 1.10)

    -44%
  • hipnotize

    ADR 52 (avg 86)

    -39%
  • CoachEgon

    HS % 39% (avg 52%)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

jnkGOD's team

3 · 0

jnkGOD

L103

13/13/3 · 1576 dmg

ADR

99

HS%

62

K/D

1.00

Entry 4/0Util 119AWP 3Pistol 5

Rinner-

L10

13/13/5 · 1408 dmg

ADR

88

HS%

46

K/D

1.00

Util 63Pistol 3

_dmtr

L10

12/14/4 · 1427 dmg

ADR

89

HS%

75

K/D

0.86

Entry 4/0Multi 1Util 109Pistol 5

hipnotize

L10

8/13/0 · 839 dmg

ADR

52

HS%

25

K/D

0.62

Util 77AWP 1
HS % -47%K/D -44%

_n0wl

L9

5/13/1 · 516 dmg

ADR

32

HS%

40

K/D

0.38

felixsoN's team

9 · 4

CoachEgon

L104

23/9/5 · 2029 dmg

ADR

127

HS%

39

K/D

2.56

Entry 1/0Multi 4Util 49AWP 1Pistol 1
HS % -25%K/D +131%ADR +68%

MrPfekt

L103

17/10/4 · 1740 dmg

ADR

109

HS%

76

K/D

1.70

Entry 4/0Multi 3Util 92Pistol 5

felixsoN

L106

13/8/4 · 1313 dmg

ADR

82

HS%

54

K/D

1.62

Entry 1/0Util 15Pistol 3

moxuuur

L10

7/12/3 · 840 dmg

ADR

53

HS%

43

K/D

0.58

Entry 2/0Util 13Pistol 1

joey-san

L10

6/13/4 · 938 dmg

ADR

59

HS%

33

K/D

0.46

Util 36Pistol 1

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.