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absolu1te's team

11

72 kills · 5 players

de_ancient · 37 min

24 rounds · 2026-05-17

Europe 5v5 Queue

Winner · dafenz's team

13

94 kills · 5 players

Top fragger

dafenz

22 kills

Top impact

xDev1l_

103 ADR

Util damage

Lemon_HvH

325 HP

Weak spots this match

vs lifetime baseline
  • Lemon_HvH

    K/D 0.63 (avg 0.97)

    -35%
  • Julia2009

    ADR 64 (avg 77)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

absolu1te's team

5 · 6

KazaxSaloed

L102

17/20/1 · 1655 dmg

ADR

69

HS%

35

K/D

0.85

Entry 1/0Multi 2Util 20Pistol 1

absolu1te

L106

16/16/4 · 1553 dmg

ADR

65

HS%

50

K/D

1.00

Entry 2/0Multi 1Util 82Pistol 5

Lksoull

L102

14/20/6 · 1785 dmg

ADR

74

HS%

50

K/D

0.70

Entry 3/0Util 64Pistol 5

Karas34rus

L101

13/21/5 · 1585 dmg

ADR

66

HS%

69

K/D

0.62

Entry 2/0Util 219Pistol 3

Lemon_HvH

L10

12/19/11 · 1686 dmg

ADR

70

HS%

75

K/D

0.63

Entry 2/0Multi 1Util 325Pistol 3
K/D -35%ADR -12%HS % +79%

dafenz's team

7 · 6

dafenz

L104

22/13/4 · 2255 dmg

ADR

94

HS%

50

K/D

1.69

Entry 4/0Multi 2Util 192Pistol 3

xDev1l_

L103

21/14/7 · 2477 dmg

ADR

103

HS%

67

K/D

1.50

Entry 2/0Multi 2Util 119Pistol 2

dev9tyyyyy

L10

18/15/5 · 1756 dmg

ADR

73

HS%

22

K/D

1.20

Entry 1/0Multi 1Util 79AWP 6Pistol 2

--GANGSTER-

L103

18/17/6 · 1988 dmg

ADR

83

HS%

44

K/D

1.06

Entry 5/0Multi 2Util 227Pistol 2

Julia2009

L103

15/14/9 · 1537 dmg

ADR

64

HS%

60

K/D

1.07

Entry 2/0Util 70Pistol 2
ADR -17%HS % +11%

Half-by-half

First half

5 · 7

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.