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Winner · goofball_'s team

13

89 kills · 5 players

de_ancient · 38 min

23 rounds · 2026-05-31

Europe 5v5 Queue

loustee's team

10

84 kills · 5 players

Top fragger

osuenjoer

22 kills

Top impact

loustee

102 ADR

Util damage

-Anjo666

236 HP

Weak spots this match

vs lifetime baseline
  • b1kQ

    K/D 0.63 (avg 1.17)

    -46%
  • b1kQ

    ADR 66 (avg 84)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

goofball_'s team

6 · 7

goofball_

L104

21/16/8 · 2325 dmg

ADR

101

HS%

52

K/D

1.31

Entry 3/0Multi 3Util 50AWP 2Pistol 7

Act1on1

L102

19/19/6 · 2092 dmg

ADR

91

HS%

63

K/D

1.00

Entry 1/0Multi 1Util 92Pistol 3

BouH_Allaha

L102

17/16/5 · 1626 dmg

ADR

71

HS%

47

K/D

1.06

Entry 2/0Multi 2Util 46AWP 2Pistol 1

ragino

L102

16/16/5 · 1794 dmg

ADR

78

HS%

62

K/D

1.00

Entry 1/0Multi 1Util 112AWP 2Pistol 1

-Anjo666

L103

16/17/2 · 1588 dmg

ADR

69

HS%

56

K/D

0.94

Entry 3/0Util 236Pistol 2

loustee's team

6 · 4

osuenjoer

L103

22/16/4 · 2101 dmg

ADR

91

HS%

55

K/D

1.38

Entry 2/0Multi 1Util 106AWP 1Pistol 4

texpex

L104

22/17/5 · 2027 dmg

ADR

88

HS%

32

K/D

1.29

Entry 6/0Multi 2Util 186AWP 9Pistol 4

loustee

L101

17/19/10 · 2348 dmg

ADR

102

HS%

59

K/D

0.89

Entry 2/0Multi 3Util 187Pistol 1
K/D -8%ADR +37%HS % +18%

b1kQ

L102

12/19/6 · 1519 dmg

ADR

66

HS%

67

K/D

0.63

Entry 2/0Util 179Pistol 5
K/D -46%ADR -21%HS % +60%

dialogitt

L10

11/18/3 · 1229 dmg

ADR

53

HS%

55

K/D

0.61

Entry 1/0Util 4AWP 1

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.