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BryanTeclads's team

5

46 kills · 5 players

de_inferno · 37 min

18 rounds · 2026-05-30

South America 5V5 Queue

Winner · duds_1's team

13

76 kills · 5 players

Top fragger

duds_1

17 kills

Top impact

duds_1

108 ADR

Util damage

pelEgrii

394 HP

Weak spots this match

vs lifetime baseline
  • pedroreche

    HS % 27% (avg 42%)

    -36%
  • pedroreche

    K/D 1.07 (avg 1.36)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

BryanTeclads's team

4 · 1

pedroreche

L94

15/14/2 · 1677 dmg

ADR

93

HS%

27

K/D

1.07

Entry 3/0Multi 2Util 117Pistol 2
HS % -36%K/D -21%ADR +8%

BryanTeclads

L8

11/15/2 · 1100 dmg

ADR

61

HS%

45

K/D

0.73

Entry 3/0Util 23Pistol 2

Frossttyzin

L9

7/17/5 · 1114 dmg

ADR

62

HS%

71

K/D

0.41

Util 75Pistol 1

Dendileite

L3

7/17/0 · 736 dmg

ADR

41

HS%

29

K/D

0.41

Multi 1Util 2Pistol 1

raFaHeeLL

L81

6/14/2 · 865 dmg

ADR

48

HS%

67

K/D

0.43

Entry 1/0Util 28Pistol 3

duds_1's team

8 · 5

duds_1

L73

17/11/6 · 1947 dmg

ADR

108

HS%

47

K/D

1.55

Entry 2/0Multi 1Util 55AWP 3Pistol 1

GUXYL

L103

17/11/7 · 1909 dmg

ADR

106

HS%

47

K/D

1.55

Entry 4/0Multi 2Util 154AWP 5Pistol 4

gstttt

L94

15/6/5 · 1353 dmg

ADR

75

HS%

20

K/D

2.50

Entry 2/0Multi 1Util 111Pistol 5

pelEgrii

1

14/7/7 · 1698 dmg

ADR

94

HS%

71

K/D

2.00

Multi 1Util 394Pistol 2

GrMchong

L62

13/11/4 · 1256 dmg

ADR

70

HS%

23

K/D

1.18

Entry 3/0Multi 1Util 136AWP 4Pistol 1

Half-by-half

First half

4 · 8

Second half

1 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.