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Winner · Alzh3imer's team

13

76 kills · 5 players

de_mirage · 30 min

21 rounds · 2026-05-31

Europe 5v5 Queue

PT7Bandito11's team

8

68 kills · 5 players

Top fragger

adelbayyoumi

20 kills

Top impact

adelbayyoumi

113 ADR

Util damage

IgnotuS

269 HP

Weak spots this match

vs lifetime baseline
  • Damiajno

    K/D 0.81 (avg 1.01)

    -20%
  • Damiajno

    ADR 62 (avg 76)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Alzh3imer's team

7 · 6

adelbayyoumi

L65

20/14/3 · 2362 dmg

ADR

113

HS%

45

K/D

1.43

Entry 6/0Multi 2Util 59Pistol 4

shamraimaxim

2

17/14/2 · 1717 dmg

ADR

82

HS%

41

K/D

1.21

Entry 1/0Multi 1Util 165Pistol 4

LBHELLBOY

L61

14/14/5 · 1515 dmg

ADR

72

HS%

64

K/D

1.00

Entry 1/0Util 95Pistol 4

MlodyGGG1

L54

13/13/5 · 1484 dmg

ADR

71

HS%

15

K/D

1.00

Entry 3/0Multi 1Util 87AWP 7Pistol 1

Alzh3imer

L71

12/13/5 · 1409 dmg

ADR

67

HS%

58

K/D

0.92

Entry 2/0Util 154Pistol 3

PT7Bandito11's team

5 · 3

IgnotuS

L52

16/17/8 · 2074 dmg

ADR

99

HS%

31

K/D

0.94

Entry 2/0Util 269

PT7Bandito11

L72

14/14/5 · 1497 dmg

ADR

71

HS%

57

K/D

1.00

Entry 2/0Multi 1Util 40AWP 1Pistol 3
ADR -13%K/D -9%HS % +30%

Karandik

L62

14/13/2 · 1474 dmg

ADR

70

HS%

50

K/D

1.08

Entry 3/0Multi 2Util 117AWP 2Pistol 1

Damiajno

L41

13/16/5 · 1311 dmg

ADR

62

HS%

54

K/D

0.81

Entry 1/0Util 148AWP 1Pistol 2
K/D -20%ADR -18%HS % +15%

neearty

L51

11/16/5 · 1055 dmg

ADR

50

HS%

73

K/D

0.69

Multi 1Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.