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commex1's team

8

76 kills · 5 players

de_mirage · 32 min

21 rounds · 2026-06-02

Europe 5v5 Queue

Winner · c0py_'s team

13

77 kills · 5 players

Top fragger

Swishh

23 kills

Top impact

Swishh

116 ADR

Util damage

Swishh

218 HP

Weak spots this match

vs lifetime baseline
  • 7omash

    HS % 36% (avg 44%)

    -18%
  • 7omash

    ADR 65 (avg 79)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

commex1's team

5 · 3

F3lixAbbas

L101

17/17/2 · 2042 dmg

ADR

97

HS%

47

K/D

1.00

Entry 1/0Multi 2Util 2

MOND4YST4RZ

L101

16/16/2 · 1419 dmg

ADR

68

HS%

75

K/D

1.00

Entry 4/0Multi 1Util 115Pistol 5

L3gwi

L102

15/15/4 · 1666 dmg

ADR

79

HS%

73

K/D

1.00

Entry 2/0Multi 1Util 41Pistol 2

commex1

L102

14/15/7 · 1991 dmg

ADR

95

HS%

64

K/D

0.93

Entry 1/0Multi 1Util 96Pistol 3

7omash

L102

14/14/3 · 1357 dmg

ADR

65

HS%

36

K/D

1.00

Entry 2/0Util 62AWP 2Pistol 1
HS % -18%ADR -18%

c0py_'s team

7 · 6

Swishh

L106

23/14/5 · 2441 dmg

ADR

116

HS%

57

K/D

1.64

Entry 3/0Multi 3Util 218Pistol 3

Xelfeer

L103

16/14/6 · 1641 dmg

ADR

78

HS%

81

K/D

1.14

Entry 3/0Multi 3Util 126Pistol 3

tude

L102

15/17/5 · 1722 dmg

ADR

82

HS%

73

K/D

0.88

Entry 3/0Util 15Pistol 5

familybeater

L101

12/17/7 · 1288 dmg

ADR

61

HS%

17

K/D

0.71

Entry 2/0Multi 1Util 26AWP 1Pistol 2

c0py_

L101

11/14/8 · 1236 dmg

ADR

59

HS%

9

K/D

0.79

Multi 1Util 13Pistol 2

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.