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Alek-'s team

9

79 kills · 5 players

de_dust2 · 37 min

22 rounds · 2026-05-18

South America 5V5 Queue

Winner · tomasito21's team

13

88 kills · 5 players

Top fragger

Alek-

28 kills

Top impact

Alek-

129 ADR

Util damage

pattto-

151 HP

Weak spots this match

vs lifetime baseline
  • StEEELix-

    K/D 0.82 (avg 1.16)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Alek-'s team

4 · 5

Alek-

L103

28/19/2 · 2846 dmg

ADR

129

HS%

61

K/D

1.47

Entry 3/0Multi 4Util 103AWP 5Pistol 8

BESTIADELDM

L63

16/17/4 · 1956 dmg

ADR

89

HS%

50

K/D

0.94

Entry 3/0Multi 2Util 91Pistol 4

pattto-

L81

15/16/6 · 1634 dmg

ADR

74

HS%

40

K/D

0.94

Entry 2/0Util 151AWP 3Pistol 3

dinox-

12/18/2 · 1443 dmg

ADR

66

HS%

33

K/D

0.67

Entry 1/0Util 56AWP 2Pistol 1

ElMarkitos

L72

8/18/8 · 1087 dmg

ADR

49

HS%

50

K/D

0.44

Entry 1/0Multi 1Util 100Pistol 1

tomasito21's team

8 · 5

nacho666

L94

27/14/3 · 2193 dmg

ADR

100

HS%

52

K/D

1.93

Entry 3/0Multi 3Util 22Pistol 3

tomasito21

L83

20/15/9 · 2446 dmg

ADR

111

HS%

50

K/D

1.33

Entry 3/0Multi 2Util 60Pistol 6

-thyy

L81

16/16/5 · 1584 dmg

ADR

72

HS%

50

K/D

1.00

Entry 2/0Util 83Pistol 5

StEEELix-

L83

14/17/5 · 1650 dmg

ADR

75

HS%

50

K/D

0.82

Entry 1/0Multi 1Util 87AWP 2Pistol 3
K/D -29%ADR -12%

SLJ01

L62

11/17/5 · 1337 dmg

ADR

61

HS%

45

K/D

0.65

Entry 3/0Multi 1Util 18AWP 2Pistol 2

Half-by-half

First half

4 · 8

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.