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Winner · kubzor's team

13

80 kills · 5 players

de_inferno · 42 min

22 rounds · 2026-06-04

Europe 5v5 Queue

F3riX2's team

9

77 kills · 5 players

Top fragger

7seve7n

23 kills

Top impact

kubzor

110 ADR

Util damage

lilmorii

287 HP

Weak spots this match

vs lifetime baseline
  • 7seve7n

    HS % 30% (avg 43%)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kubzor's team

6 · 7

kubzor

L23

21/17/7 · 2412 dmg

ADR

110

HS%

43

K/D

1.24

Entry 2/0Multi 1Util 45Pistol 2
K/D +82%ADR +66%

Wietarkaa

L22

19/16/7 · 1833 dmg

ADR

83

HS%

47

K/D

1.19

Entry 3/0Multi 2Util 4AWP 4Pistol 4

Wojdalik

L23

14/18/10 · 1997 dmg

ADR

91

HS%

36

K/D

0.78

Entry 5/0Multi 1Util 124Pistol 2

gabagosc

L23

13/14/4 · 1152 dmg

ADR

52

HS%

31

K/D

0.93

Entry 1/0Util 55Pistol 2

Hansomordo

L22

13/13/4 · 1619 dmg

ADR

74

HS%

15

K/D

1.00

Entry 3/0Util 216AWP 2Pistol 1

F3riX2's team

6 · 3

7seve7n

L32

23/17/3 · 2309 dmg

ADR

105

HS%

30

K/D

1.35

Entry 2/0Multi 2Util 239Pistol 2
HS % -30%K/D +38%ADR +36%

HajaliX

L32

20/14/3 · 1637 dmg

ADR

74

HS%

55

K/D

1.43

Entry 1/0Util 15AWP 7Pistol 5

F3riX2

L43

13/15/2 · 1353 dmg

ADR

62

HS%

38

K/D

0.87

Entry 2/0Util 53AWP 6Pistol 1

Reza13133

L22

13/16/8 · 1649 dmg

ADR

75

HS%

31

K/D

0.81

Entry 2/0Multi 1Util 37Pistol 4

lilmorii

8/18/11 · 1547 dmg

ADR

70

HS%

12

K/D

0.44

Entry 1/0Util 287AWP 2Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.