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Winner · -unLucky_13's team

13

84 kills · 5 players

de_dust2 · 32 min

20 rounds · 2026-05-11

Europe 5v5 Queue

madrigal75's team

7

64 kills · 5 players

Top fragger

yes012

28 kills

Top impact

yes012

146 ADR

Util damage

Div01

181 HP

Weak spots this match

vs lifetime baseline
  • Div01

    ADR 54 (avg 81)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-unLucky_13's team

6 · 7

yes012

L76

28/16/7 · 2921 dmg

ADR

146

HS%

43

K/D

1.75

Entry 7/0Multi 4Util 94AWP 10Pistol 2
HS % -12%ADR +66%K/D +56%

-unLucky_13

L82

19/13/2 · 1679 dmg

ADR

84

HS%

42

K/D

1.46

Entry 1/0Multi 1Util 142Pistol 5

Levingdead27

L83

15/12/2 · 1518 dmg

ADR

76

HS%

33

K/D

1.25

Entry 2/0Multi 1Util 28AWP 4Pistol 6

bdmkuuz

L71

12/13/9 · 1595 dmg

ADR

80

HS%

25

K/D

0.92

Util 157Pistol 2

Div01

1

10/10/6 · 1070 dmg

ADR

54

HS%

60

K/D

1.00

Util 181AWP 2Pistol 2
ADR -34%K/D -12%HS % +40%

madrigal75's team

6 · 1

Ricardinho_J

L8

16/17/4 · 1737 dmg

ADR

87

HS%

81

K/D

0.94

Entry 1/0Multi 1Util 16Pistol 3

damjanozza

L81

14/16/4 · 1212 dmg

ADR

61

HS%

29

K/D

0.88

Entry 1/0Multi 1Util 64AWP 6Pistol 2

bl9tt

L83

13/17/8 · 1757 dmg

ADR

88

HS%

54

K/D

0.76

Entry 2/0Multi 2Util 154AWP 4Pistol 6

GustavoOG

L71

11/17/5 · 1346 dmg

ADR

67

HS%

45

K/D

0.65

Entry 4/0Util 29Pistol 3

madrigal75

L82

10/17/1 · 1265 dmg

ADR

63

HS%

40

K/D

0.59

Entry 2/0Multi 1Util 63Pistol 4

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.