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Winner · Ap3lqv1sT's team

13

86 kills · 5 players

de_anubis · 42 min

22 rounds · 2026-04-04

Europe 5v5 Queue

SkraAckY's team

9

80 kills · 5 players

Top fragger

Ap3lqv1sT

28 kills

Top impact

Ap3lqv1sT

138 ADR

Util damage

SkraAckY

389 HP

Weak spots this match

vs lifetime baseline
  • SkraAckY

    K/D 0.86 (avg 1.24)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Ap3lqv1sT's team

5 · 8

Ap3lqv1sT

L67

28/18/4 · 3035 dmg

ADR

138

HS%

50

K/D

1.56

Entry 7/0Multi 4Util 7AWP 2Pistol 4

Vynxd1z

L52

16/17/3 · 1478 dmg

ADR

67

HS%

38

K/D

0.94

Entry 2/0Multi 1Util 36AWP 1Pistol 4

amcore

L51

16/12/7 · 1767 dmg

ADR

80

HS%

44

K/D

1.33

Entry 1/0Util 123Pistol 2
K/D +22%HS % +16%

ARKEN--1

L51

14/18/8 · 1778 dmg

ADR

81

HS%

29

K/D

0.78

Util 290AWP 5Pistol 2

DaNox-A

L52

12/15/2 · 1195 dmg

ADR

54

HS%

33

K/D

0.80

Entry 1/0AWP 7

SkraAckY's team

7 · 2

Tahi01

L55

25/17/2 · 2262 dmg

ADR

103

HS%

52

K/D

1.47

Entry 2/0Multi 1Util 67AWP 2Pistol 3
HS % -13%K/D +29%ADR +10%

dexblyat

L5

22/17/5 · 1936 dmg

ADR

88

HS%

32

K/D

1.29

Entry 2/0Util 84AWP 11Pistol 4

Safaski

L52

13/19/7 · 1676 dmg

ADR

76

HS%

69

K/D

0.68

Entry 4/0Multi 1Util 45Pistol 3

SkraAckY

L62

12/14/15 · 2152 dmg

ADR

98

HS%

58

K/D

0.86

Entry 3/0Multi 1Util 389AWP 1Pistol 5
K/D -31%HS % +35%ADR +10%

Icaka_11

L4

8/19/3 · 778 dmg

ADR

35

HS%

62

K/D

0.42

Pistol 3

Half-by-half

First half

5 · 7

Second half

8 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.