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Winner · real777's team

13

87 kills · 5 players

de_nuke · 39 min

24 rounds · 2026-06-02

Europe 5v5 Queue

russz's team

11

84 kills · 5 players

Top fragger

fa1sey

27 kills

Top impact

fa1sey

117 ADR

Util damage

pusha-

195 HP

Weak spots this match

vs lifetime baseline
  • k1pler

    K/D 0.68 (avg 1.35)

    -50%
  • k1pler

    ADR 53 (avg 87)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

real777's team

7 · 6

fa1sey

L104

27/17/7 · 2817 dmg

ADR

117

HS%

59

K/D

1.59

Entry 3/0Multi 2Util 56Pistol 4

real777

L104

19/17/6 · 2023 dmg

ADR

84

HS%

42

K/D

1.12

Entry 3/0Util 55AWP 3Pistol 1

StachuKlimpa

L102

18/14/5 · 1771 dmg

ADR

74

HS%

50

K/D

1.29

Entry 2/0Multi 1Util 88Pistol 2

k1pler

L102

13/19/5 · 1264 dmg

ADR

53

HS%

46

K/D

0.68

Entry 3/0Multi 1Util 90AWP 1Pistol 4
K/D -50%ADR -40%

pusha-

L101

10/20/6 · 1546 dmg

ADR

64

HS%

50

K/D

0.50

Entry 3/0Util 195Pistol 4

russz's team

5 · 6

maz1ky0y0

L102

20/17/4 · 2126 dmg

ADR

89

HS%

40

K/D

1.18

Entry 3/0Util 101AWP 6Pistol 5

n000b_

L101

18/16/3 · 1822 dmg

ADR

76

HS%

72

K/D

1.12

Entry 2/0Multi 1Util 62Pistol 4

russz

L104

17/18/8 · 2097 dmg

ADR

87

HS%

71

K/D

0.94

Entry 2/0Multi 2Util 30AWP 2Pistol 1

ili4ka

L102

15/19/6 · 1674 dmg

ADR

70

HS%

47

K/D

0.79

Entry 2/0Util 75

bogdyy

L102

14/17/6 · 1621 dmg

ADR

68

HS%

50

K/D

0.82

Entry 1/0Util 110Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.