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Winner · Dyltap's team

13

86 kills · 5 players

de_dust2 · 39 min

24 rounds · 2026-05-26

Europe 5v5 Queue

IN-LA-KESH's team

11

85 kills · 5 players

Top fragger

Leenak

22 kills

Top impact

Leenak

95 ADR

Util damage

LEON34

237 HP

Weak spots this match

vs lifetime baseline
  • Dyltap

    ADR 67 (avg 80)

    -16%
  • Dyltap

    K/D 0.88 (avg 1.05)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Dyltap's team

7 · 6

Leenak

L64

22/15/7 · 2287 dmg

ADR

95

HS%

59

K/D

1.47

Entry 4/0Multi 1Util 121AWP 4Pistol 8

BAGYAL

L62

19/17/3 · 1860 dmg

ADR

78

HS%

37

K/D

1.12

Entry 4/0Util 207AWP 1Pistol 2

TKS_08

L55

18/19/8 · 2012 dmg

ADR

84

HS%

50

K/D

0.95

Entry 3/0Multi 1Util 1AWP 2Pistol 2
HS % +16%ADR +9%

Dyltap

L72

14/16/9 · 1610 dmg

ADR

67

HS%

50

K/D

0.88

Entry 2/0Multi 1Util 83Pistol 4
ADR -16%K/D -16%HS % +19%

_WeeB__

L6

13/19/4 · 1859 dmg

ADR

78

HS%

69

K/D

0.68

Entry 2/0Util 85AWP 3Pistol 6

IN-LA-KESH's team

5 · 6

LEON34

1

22/20/6 · 2051 dmg

ADR

86

HS%

73

K/D

1.10

Entry 2/0Util 237Pistol 1

IN-LA-KESH

L63

20/16/4 · 1838 dmg

ADR

77

HS%

45

K/D

1.25

Entry 3/0Util 70AWP 1Pistol 5

7WachU7

L63

18/19/6 · 2277 dmg

ADR

95

HS%

28

K/D

0.95

Entry 1/0Multi 1Util 37AWP 1

k4sperr0_

L53

13/17/8 · 1577 dmg

ADR

66

HS%

69

K/D

0.76

Entry 2/0Util 25AWP 2Pistol 4

TwilightCS1

L61

12/17/6 · 1398 dmg

ADR

58

HS%

42

K/D

0.71

Entry 1/0Multi 1Util 127Pistol 4

Half-by-half

First half

7 · 5

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.