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nud's team

11

78 kills · 5 players

de_dust2 · 43 min

24 rounds · 2026-06-07

Europe 5v5 Queue

Winner · LSXnisaY's team

13

90 kills · 5 players

Top fragger

MARIC

24 kills

Top impact

LSXnisaY

103 ADR

Util damage

nud

187 HP

Weak spots this match

vs lifetime baseline
  • Belenkaa

    HS % 21% (avg 39%)

    -46%
  • Belenkaa

    K/D 0.70 (avg 1.04)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

nud's team

4 · 7

Alfa_Scr1m

L103

23/15/6 · 2119 dmg

ADR

88

HS%

48

K/D

1.53

Entry 2/0Multi 2Util 110Pistol 8

Arbusaz

L95

20/18/5 · 2185 dmg

ADR

91

HS%

65

K/D

1.11

Entry 4/0Multi 1Util 7AWP 2Pistol 7

Belenkaa

L92

14/20/8 · 1938 dmg

ADR

81

HS%

21

K/D

0.70

Entry 1/0Util 107Pistol 2
HS % -46%K/D -33%

nud

L91

13/19/2 · 1388 dmg

ADR

58

HS%

77

K/D

0.68

Entry 2/0Util 187Pistol 2

Robkasas

L8

8/20/6 · 1418 dmg

ADR

59

HS%

38

K/D

0.40

Entry 2/0Util 47AWP 2Pistol 1

LSXnisaY's team

8 · 5

MARIC

3

24/17/5 · 2415 dmg

ADR

101

HS%

54

K/D

1.41

Entry 3/0Multi 2Util 50Pistol 3

LSXnisaY

L103

23/18/7 · 2468 dmg

ADR

103

HS%

39

K/D

1.28

Entry 6/0Multi 2Util 94Pistol 1

MERLANDO

L10

17/14/6 · 1915 dmg

ADR

80

HS%

47

K/D

1.21

Entry 2/0Multi 2AWP 7Pistol 3

Cadryweather

L84

15/14/6 · 1631 dmg

ADR

68

HS%

47

K/D

1.07

Entry 1/0Multi 1Util 186

raxtaR

L83

11/15/6 · 1187 dmg

ADR

50

HS%

36

K/D

0.73

Entry 1/0Multi 1Util 153Pistol 1

Half-by-half

First half

4 · 8

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.