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1htsss's team

0

76 kills · 4 players

de_ancient · 37 min

1 rounds · 2024-05-28

COMPETITIVE 5v5

Winner · gerofun's team

1

96 kills · 5 players

Top fragger

EL-KALASH

25 kills

Top impact

EL-KALASH

0 ADR

Util damage

EL-KALASH

0 HP

Weak spots this match

vs lifetime baseline
  • EL-KALASH

    ADR 0 (avg 87)

    -100%
  • 5uckUrm0M

    ADR 0 (avg 82)

    -100%
  • COUCA

    ADR 0 (avg 85)

    -100%
  • Ciberok

    ADR 0 (avg 83)

    -100%
  • KS_Martini

    ADR 0 (avg 67)

    -100%
  • 2002niknik

    ADR 0 (avg 76)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

1htsss's team

5 · 5

EL-KALASH

L2

25/19/7 · 0 dmg

ADR

0

HS%

52

K/D

1.32

Multi 1
ADR -100%K/D +21%HS % +16%

5uckUrm0M

L11

18/19/2 · 0 dmg

ADR

0

HS%

72

K/D

0.95

Multi 1
ADR -100%HS % +53%

COUCA

L25

17/20/15 · 0 dmg

ADR

0

HS%

35

K/D

0.85

Multi 3
ADR -100%K/D -20%

Ciberok

L23

16/19/6 · 0 dmg

ADR

0

HS%

31

K/D

0.84

Multi 1
ADR -100%K/D +33%

gerofun's team

7 · 6

gerofun

L25

22/14/6 · 0 dmg

ADR

0

HS%

23

K/D

1.57

Multi 3
HS % -26%K/D +21%

ErboldGaming

L13

22/19/6 · 0 dmg

ADR

0

HS%

32

K/D

1.16

Multi 1
HS % -20%K/D +45%

KS_Martini

L12

19/17/7 · 0 dmg

ADR

0

HS%

42

K/D

1.12

Multi 2
ADR -100%HS % -9%K/D +44%

2002niknik

L11

17/19/6 · 0 dmg

ADR

0

HS%

29

K/D

0.89

Multi 2
ADR -100%HS % -12%

MrEhor

L22

16/14/3 · 0 dmg

ADR

0

HS%

50

K/D

1.14

Multi 1
ADR -100%K/D +63%HS % +28%

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.