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Winner · rlfbr's team

13

75 kills · 5 players

de_mirage · 27 min

17 rounds · 2026-06-04

Europe 5v5 Queue

Efrasiyab-'s team

4

46 kills · 5 players

Top fragger

-KADAS-

23 kills

Top impact

-KADAS-

135 ADR

Util damage

patryque1337

371 HP

Weak spots this match

vs lifetime baseline
  • MVP57

    HS % 12% (avg 42%)

    -71%
  • MVP57

    K/D 0.53 (avg 1.02)

    -48%
  • MVP57

    ADR 52 (avg 71)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

rlfbr's team

9 · 4

-KADAS-

L106

23/8/1 · 2297 dmg

ADR

135

HS%

39

K/D

2.88

Entry 4/0Multi 3Util 25AWP 10Pistol 4

patryque1337

L82

16/8/2 · 1911 dmg

ADR

112

HS%

69

K/D

2.00

Entry 2/0Multi 2Util 371Pistol 5

ledzy-

L81

14/9/1 · 1136 dmg

ADR

67

HS%

64

K/D

1.56

Entry 1/0Util 67AWP 3Pistol 1

rlfbr

L73

12/10/2 · 1241 dmg

ADR

73

HS%

33

K/D

1.20

Entry 3/0Multi 2Util 51

Finers

L61

10/11/3 · 1256 dmg

ADR

74

HS%

50

K/D

0.91

Entry 2/0Multi 1Util 57

Efrasiyab-'s team

3 · 1

Shadow26112

L82

16/15/3 · 1861 dmg

ADR

110

HS%

75

K/D

1.07

Entry 3/0Multi 2Util 34Pistol 4

Efrasiyab-

L101

12/14/3 · 1299 dmg

ADR

76

HS%

33

K/D

0.86

Entry 2/0Util 20AWP 4Pistol 1

MVP57

L81

8/15/4 · 889 dmg

ADR

52

HS%

12

K/D

0.53

Multi 1Util 98
HS % -71%K/D -48%

furyFay

L8

7/15/1 · 623 dmg

ADR

37

HS%

71

K/D

0.47

Util 42Pistol 3

feLion0

L4

3/16/1 · 570 dmg

ADR

34

HS%

100

K/D

0.19

Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.