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Ludvigsen's team

8

75 kills · 5 players

de_anubis · 40 min

21 rounds · 2026-06-14

Europe 5v5 Queue

Winner · Wille24's team

13

82 kills · 5 players

Top fragger

Vicke28

22 kills

Top impact

Ludvigsen

119 ADR

Util damage

Ludvigsen

275 HP

Weak spots this match

vs lifetime baseline
  • r0nk1ch666

    K/D 0.47 (avg 1.08)

    -56%
  • r0nk1ch666

    ADR 38 (avg 79)

    -52%
  • r0nk1ch666

    HS % 38% (avg 50%)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Ludvigsen's team

2 · 6

Dyrebyy

L102

21/17/3 · 2281 dmg

ADR

109

HS%

38

K/D

1.24

Entry 3/0Multi 1Util 124AWP 4Pistol 5

Ludvigsen

L94

19/16/4 · 2499 dmg

ADR

119

HS%

37

K/D

1.19

Entry 3/0Util 275AWP 3Pistol 3

JESPEXD

L10

14/16/2 · 1384 dmg

ADR

66

HS%

29

K/D

0.88

Entry 2/0Multi 1Util 58AWP 9Pistol 3

Chellowi

L92

13/17/3 · 1648 dmg

ADR

79

HS%

31

K/D

0.76

Entry 1/0Multi 1Util 34AWP 5Pistol 1

r0nk1ch666

L9

8/17/2 · 803 dmg

ADR

38

HS%

38

K/D

0.47

Util 28AWP 1
K/D -56%ADR -52%

Wille24's team

10 · 3

Vicke28

L104

22/15/5 · 2367 dmg

ADR

113

HS%

59

K/D

1.47

Entry 8/0Multi 3Util 90AWP 3Pistol 3

Wille24

L84

17/13/7 · 1583 dmg

ADR

75

HS%

65

K/D

1.31

Multi 1Util 6Pistol 4

TacoMix

L101

17/15/8 · 2108 dmg

ADR

100

HS%

41

K/D

1.13

Multi 2Util 199AWP 5Pistol 4

Alluzy

L103

16/15/3 · 1692 dmg

ADR

81

HS%

38

K/D

1.07

Entry 3/0Multi 1Util 71AWP 5Pistol 3

BANDOKID22

1

10/17/1 · 961 dmg

ADR

46

HS%

60

K/D

0.59

Entry 1/0Multi 1Util 69Pistol 1

Half-by-half

First half

2 · 10

Second half

6 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.