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Winner · CikaPostar's team

13

89 kills · 5 players

de_dust2 · 37 min

24 rounds · 2026-06-10

Europe 5v5 Queue

SliceRRR's team

11

81 kills · 5 players

Top fragger

SlickerCock

29 kills

Top impact

SlickerCock

123 ADR

Util damage

AJ1-

195 HP

Weak spots this match

vs lifetime baseline
  • bikkarn

    HS % 33% (avg 43%)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

CikaPostar's team

8 · 5

bikkarn

L101

24/17/2 · 2478 dmg

ADR

103

HS%

33

K/D

1.41

Entry 7/0Multi 2Util 83AWP 16Pistol 3
HS % -23%ADR +26%K/D +18%

CikaPostar

L104

19/16/3 · 2080 dmg

ADR

87

HS%

63

K/D

1.19

Entry 3/0Multi 1Util 112AWP 4Pistol 1

AJ1-

L103

19/14/4 · 1843 dmg

ADR

77

HS%

63

K/D

1.36

Entry 3/0Multi 1Util 195Pistol 6

SHiinzzo

L102

17/16/2 · 1838 dmg

ADR

77

HS%

53

K/D

1.06

Entry 1/0Multi 1Util 99Pistol 2
ADR -14%

S4MI-

L103

10/18/6 · 1192 dmg

ADR

50

HS%

60

K/D

0.56

Entry 2/0Util 50Pistol 3

SliceRRR's team

4 · 7

SlickerCock

L103

29/18/7 · 2955 dmg

ADR

123

HS%

55

K/D

1.61

Entry 2/0Multi 5Util 146AWP 9Pistol 6
K/D +55%ADR +54%

Schmedium

L102

14/17/4 · 1166 dmg

ADR

49

HS%

57

K/D

0.82

Multi 3Util 34AWP 1

Everyyth1ng

L104

13/16/2 · 1513 dmg

ADR

63

HS%

31

K/D

0.81

Entry 1/0Multi 2Util 51Pistol 1

3J10E_6A6J10

L102

13/19/2 · 1351 dmg

ADR

56

HS%

38

K/D

0.68

Entry 4/0Multi 1Util 33AWP 8

SliceRRR

L10

12/19/5 · 1858 dmg

ADR

77

HS%

58

K/D

0.63

Entry 1/0AWP 5Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.