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-AAk-'s team

4

49 kills · 5 players

de_overpass · 29 min

17 rounds · 2026-05-30

North America 5V5 Queue

Winner · Ale1hunnid's team

13

74 kills · 5 players

Top fragger

JWalkGG

18 kills

Top impact

JWalkGG

119 ADR

Util damage

Ale1hunnid

205 HP

Weak spots this match

vs lifetime baseline
  • hundo

    K/D 0.50 (avg 1.03)

    -51%
  • hundo

    HS % 25% (avg 51%)

    -51%
  • hundo

    ADR 52 (avg 79)

    -34%
  • Ale1hunnid

    HS % 35% (avg 52%)

    -33%
  • w1nthrop

    ADR 62 (avg 78)

    -21%
  • w1nthrop

    K/D 0.82 (avg 0.99)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-AAk-'s team

3 · 1

IBearArms

1

12/14/7 · 1625 dmg

ADR

96

HS%

33

K/D

0.86

Util 86AWP 1Pistol 4

seebbas

L81

10/15/2 · 1071 dmg

ADR

63

HS%

50

K/D

0.67

Entry 1/0Util 110AWP 3Pistol 4

YASKAA

L6

10/15/3 · 929 dmg

ADR

55

HS%

30

K/D

0.67

Entry 1/0Util 24

-AAk-

L81

9/16/1 · 1021 dmg

ADR

60

HS%

78

K/D

0.56

Entry 1/0Util 99AWP 1Pistol 4

hundo

L61

8/16/4 · 889 dmg

ADR

52

HS%

25

K/D

0.50

Entry 2/0Multi 1Util 185Pistol 1
K/D -51%HS % -51%

Ale1hunnid's team

9 · 4

JWalkGG

L64

18/13/8 · 2028 dmg

ADR

119

HS%

22

K/D

1.38

Entry 4/0Multi 2Util 127

HiImMisu

1

17/7/1 · 1451 dmg

ADR

85

HS%

47

K/D

2.43

Entry 1/0Multi 2Util 28Pistol 4

Ale1hunnid

L73

17/13/6 · 1904 dmg

ADR

112

HS%

35

K/D

1.31

Entry 2/0Multi 1Util 205Pistol 2
HS % -33%ADR +33%

ski

L83

13/5/4 · 1101 dmg

ADR

65

HS%

62

K/D

2.60

Util 83
ADR -17%K/D +134%HS % +44%

w1nthrop

L72

9/11/3 · 1051 dmg

ADR

62

HS%

56

K/D

0.82

Entry 5/0Util 13AWP 1Pistol 6
ADR -21%K/D -17%HS % +19%

Half-by-half

First half

3 · 9

Second half

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.