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Winner · xSezam's team

13

76 kills · 5 players

de_mirage · 34 min

21 rounds · 2026-06-03

Europe 5v5 Queue

pryanik's team

8

73 kills · 5 players

Top fragger

xSezam

20 kills

Top impact

xSezam

106 ADR

Util damage

friZz0

168 HP

Weak spots this match

vs lifetime baseline
  • JoKeR1910

    ADR 48 (avg 74)

    -35%
  • JoKeR1910

    K/D 0.73 (avg 1.07)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

xSezam's team

8 · 5

xSezam

L105

20/14/4 · 2227 dmg

ADR

106

HS%

30

K/D

1.43

Entry 5/0Multi 2Util 131Pistol 4

Big_Belly

L102

17/15/3 · 1828 dmg

ADR

87

HS%

53

K/D

1.13

Entry 1/0Multi 1Util 64Pistol 3

aBdiiii

L102

16/13/9 · 2155 dmg

ADR

103

HS%

56

K/D

1.23

Entry 1/0Multi 2Util 121Pistol 4

-Unichester

L103

12/16/3 · 1073 dmg

ADR

51

HS%

50

K/D

0.75

Entry 2/0Multi 1Util 66AWP 2Pistol 3

JoKeR1910

L101

11/15/4 · 1017 dmg

ADR

48

HS%

45

K/D

0.73

Entry 1/0Util 40Pistol 3
ADR -35%K/D -32%

pryanik's team

4 · 4

pryanik

L10

17/17/2 · 1759 dmg

ADR

84

HS%

53

K/D

1.00

Entry 2/0Multi 1Util 50Pistol 5

friZz0

L104

17/15/5 · 2062 dmg

ADR

98

HS%

53

K/D

1.13

Entry 5/0Multi 2Util 168

1MaTa

L102

14/15/6 · 1666 dmg

ADR

79

HS%

36

K/D

0.93

Entry 1/0Multi 1Util 143

zoyt4H

L101

14/14/2 · 1423 dmg

ADR

68

HS%

29

K/D

1.00

Entry 1/0Multi 1Util 80AWP 7Pistol 2

-osk1_

L101

11/15/4 · 1411 dmg

ADR

67

HS%

36

K/D

0.73

Entry 2/0Util 137Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.