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Winner · x_x1's team

13

89 kills · 5 players

de_anubis · 40 min

23 rounds · 2026-05-10

Europe 5v5 Queue

-v1vi's team

10

72 kills · 5 players

Top fragger

SaktFakatPRO

24 kills

Top impact

SaktFakatPRO

108 ADR

Util damage

-v1vi

227 HP

Weak spots this match

vs lifetime baseline
  • -v1vi

    K/D 0.41 (avg 0.97)

    -58%
  • -v1vi

    ADR 42 (avg 70)

    -39%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

x_x1's team

8 · 5

x_x1

L103

22/16/10 · 2427 dmg

ADR

106

HS%

59

K/D

1.38

Entry 5/0Multi 2Util 11Pistol 6

Qrutrix

L105

19/12/3 · 1818 dmg

ADR

79

HS%

47

K/D

1.58

Entry 2/0Multi 2Util 147AWP 4Pistol 1

r1thMONSTER

L102

18/15/7 · 1969 dmg

ADR

86

HS%

50

K/D

1.20

Entry 1/0Util 37AWP 1Pistol 3

dVidal

L101

17/15/3 · 1630 dmg

ADR

71

HS%

29

K/D

1.13

Entry 4/0Multi 2Util 67AWP 1Pistol 2

-Sh1No

L102

13/15/4 · 1545 dmg

ADR

67

HS%

15

K/D

0.87

Entry 2/0Multi 1Util 113AWP 7Pistol 5

-v1vi's team

4 · 6

SaktFakatPRO

L103

24/17/3 · 2492 dmg

ADR

108

HS%

54

K/D

1.41

Entry 3/0Multi 1Util 113Pistol 5

Wrockless

L94

20/18/10 · 2460 dmg

ADR

107

HS%

25

K/D

1.11

Entry 4/0Multi 2Util 58AWP 4Pistol 5

-Tax

L10

12/18/6 · 1363 dmg

ADR

59

HS%

25

K/D

0.67

Entry 2/0Util 9AWP 1Pistol 2

-OzataPeek-

L101

9/19/4 · 1037 dmg

ADR

45

HS%

33

K/D

0.47

Util 96

-v1vi

L92

7/17/5 · 974 dmg

ADR

42

HS%

43

K/D

0.41

Util 227Pistol 1
K/D -58%ADR -39%HS % +10%

Half-by-half

First half

8 · 4

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.