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whyrqwqq's team

6

57 kills · 5 players

de_anubis · 34 min

19 rounds · 2026-03-10

Europe 5v5 Queue

Winner · Klim-'s team

13

81 kills · 5 players

Top fragger

TP10M

21 kills

Top impact

TP10M

97 ADR

Util damage

TP10M

168 HP

Weak spots this match

vs lifetime baseline
  • J_QUINN

    K/D 0.67 (avg 1.05)

    -36%
  • J_QUINN

    ADR 69 (avg 82)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

whyrqwqq's team

5 · 1

6IXX2

L93

16/15/4 · 1777 dmg

ADR

94

HS%

69

K/D

1.07

Multi 1Util 62AWP 1Pistol 3

roxjee

L101

15/15/4 · 1636 dmg

ADR

86

HS%

47

K/D

1.00

Entry 2/0Multi 2Util 17Pistol 2

duklo

L9

11/16/2 · 914 dmg

ADR

48

HS%

64

K/D

0.69

Entry 1/0Util 57Pistol 2

vSHONERv

L91

10/17/6 · 1428 dmg

ADR

75

HS%

60

K/D

0.59

Entry 2/0Util 69Pistol 2

whyrqwqq

L101

5/18/5 · 1110 dmg

ADR

58

HS%

80

K/D

0.28

Entry 2/0Util 97Pistol 1

Klim-'s team

7 · 6

TP10M

L93

21/12/6 · 1833 dmg

ADR

97

HS%

48

K/D

1.75

Entry 5/0Multi 1Util 168AWP 2Pistol 7
K/D +41%ADR +23%

kikimara44

L92

18/12/6 · 1829 dmg

ADR

96

HS%

78

K/D

1.50

Entry 5/0Multi 1Util 63Pistol 3

Klim-

L94

17/10/8 · 1819 dmg

ADR

96

HS%

59

K/D

1.70

Entry 1/0Multi 2Util 117Pistol 3

HoffnungsIos

L93

17/12/2 · 1529 dmg

ADR

81

HS%

29

K/D

1.42

Entry 1/0Multi 2Util 35Pistol 2

J_QUINN

L91

8/12/9 · 1316 dmg

ADR

69

HS%

50

K/D

0.67

Util 16Pistol 3
K/D -36%ADR -16%HS % +32%

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.